Wincon
Support · 23 games · KR

FioraSupport build & runes · KR

Support · 1% of games Top · 97%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+967 gold).

Win rate
56.5%
±20.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 7.2%
Games
23
ranked solo/duo

Fiora support wins 56.5% of 23 ranked games in KR. Most players finish Eclipse first, at about 11:30.

The build at a glance

What most Fiora players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Eclipse 11:30 · 6 of 23 games
Boots Plated Steelcaps 17:06 · 48% of games
Item 2 · late game Ravenous Hydra 17:30 · 5 of 17 games
Item 3 · late game Death's Dance 25:54 · 4 of 6 games
Runes
Press the Attack · Precision + Domination 22% of games · 80% wins All runes →
Start
Health Potion 70% of games · 63% wins Other starts →
Spells
Flash + Ignite 70% of games · 69% wins Other spells →
Skill order
LungeQ BladeworkE RiposteW
Max Lunge first 100% of games · 57% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Fiora this patch

Every game, with builds →
When Fiora wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 57% wins over 7 games 57% Games that ended at 25–30′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Eclipse Plated Steelcaps Ravenous Hydra Death's Dance
Ends before 25′57% wins30% of games · 7
Lasts 25′ or more50% wins35% of games · 8
Lanes

No clear counters yet

Points above or below Fiora's own win rate (56.5%). Every opponent, minute by minute →
What wins Fiora games

First tower: 81% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 81% +81
First Baron 40% 88% +48
First blood 42% 73% +31
First Voidgrubs 50% 64% +14
Rift Herald 50% 64% +14
First dragon 50% 59% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiora plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.48 against 0.09 · +433%
More damage to towers5347 against 1129 · +374%
More solo kills a game1.0 against 0.2 · +317%
More minions a minute2.1 against 1.2 · +78%
More damage a minute650 against 366 · +77%

About average: vision.