Wincon
Support · 20 games · KR

Master YiSupport build & runes · KR

On average ahead of the lane opponent at 15 minutes (+836 gold).

Win rate
30.0%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.5%
Games
20
ranked solo/duo

Master Yi support wins 30.0% of 20 ranked games in KR. Most players finish Kraken Slayer first, at about 9:36.

The build at a glance

What most Master Yi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Kraken Slayer 9:36 · 8 of 20 games
Item 2 · late game The Collector 18:48 · 8 of 14 games
Runes
Hail of Blades · Domination + Precision 30% of games · 33% wins All runes →
Start
Health Potion 80% of games · 25% wins Other starts →
Spells
Flash + Ignite 85% of games · 29% wins Other spells →
Skill order
Alpha StrikeQ Wuju StyleE MeditateW
Max Alpha Strike first 70% of games · 36% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Master Yi this patch

Every game, with builds →
When Master Yi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 29% wins over 7 games 29% Games that ended at 25–30′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer The Collector
Ends before 25′29% wins35% of games · 7
Lasts 25′ or more33% wins30% of games · 6
Lanes

No clear counters yet

Points above or below Master Yi's own win rate (30.0%). Every opponent, minute by minute →
What wins Master Yi games

First tower: 57% against 15%

Win rate when the team took it firstwhen it didn't Gap
First tower 15% 57% +42
First dragon 15% 57% +42
Rift Herald 20% 60% +40
First blood 17% 50% +33
First Voidgrubs 33% 27% −6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Master Yi plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game1.05 against 0.09 · +1067%
More solo kills a game1.4 against 0.2 · +463%
More damage to towers3993 against 1126 · +255%
More minions a minute2.3 against 1.2 · +101%
More share of team damage21% against 11% · +96%

About average: kill participation.