Naafiri
Strongest when games end at 25–30 minutes (54%). On average behind the lane opponent at 15 minutes (−187 gold).
- Win rate
- 47.2%
- ±5.9 · role avg 50.0%
- Tier
- C
- #41 of 53
- Pick rate
- 4.2%
- ban 5.4%
- Games
- 271
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Naafiri jungle wins 47.2% of 271 ranked games in KR, rank 41 of 53 jungle champions (tier C). Most players finish Voltaic Cyclosword first, at about 10:00.
What most Naafiri players run
Voltaic Cyclosword 9:55 · 84% · 225 games
Black Cleaver 16:47 · 75% · 139 games
Plated Steelcaps 19:18 · 26% of games
Death's Dance 22:45 · 74% · 67 games
Guardian Angel 29:30 · 12 of 61 games Loses short games, wins from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Qiyana, Hecarim, Kha'Zix
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 30%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, fewer solo kills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: deaths, damage to towers, gold, kill participation, share of team damage, time spent dead, damage, minions.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Qiyana, Hecarim, Kha'Zix
Good into Nidalee
Behind at 15 against 5 of 5, still wins 0 of them
Fewer than 10 games (18)
Naafiri does worse than expected here
Against Lee Sin, Naafiri is behind on gold at 15 minutes in 54% of games, and still wins 26% of those. When ahead, Naafiri wins 63%.
Naafiri does better than expected here
Against Nidalee, Naafiri is behind on gold at 15 minutes in 71% of games, and still wins 36% of those. When ahead, Naafiri wins 80%.
Naafiri does worse than expected here
Against Qiyana, Naafiri is behind on gold at 15 minutes in 80% of games, and still wins 8% of those. When ahead, Naafiri wins 33%.
Naafiri does worse than expected here
Against Hecarim, Naafiri is behind on gold at 15 minutes in 71% of games, and still wins 0% of those. When ahead, Naafiri wins 75%.
Naafiri does worse than expected here
Against Kha'Zix, Naafiri is behind on gold at 15 minutes in 75% of games, and still wins 56% of those. When ahead, Naafiri wins 0%.
Enemies that cost Naafiri games: Locke, Aphelios, Bard
Teammates that change Naafiri's games
Dies about as often as most junglers
Before 14 minutes Naafiri dies 1.9 times a game (average 2.1). 74% of those deaths involve the enemy jungler, against 73% for the average jungler. 10% are fair 1-v-1s.
Killed by the enemy jungler in their jungle, collapsed on in their half of bot lane

Enemy jungler: 15% in their jungle. Collapses: 37% in their half of bot lane. 1-v-1s: 18% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Naafiri
Enemy jungler fights peak at 3:00, 5:00 and 8:00, then every minute
Wins fights in their half of mid, loses them in your jungle
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in the bot-side river, loses them in your half of mid

Before 14 minutes: 4.8 kills per death in their half of mid against 0.9 in your jungle. Overall 1.7 kills per death.
From 14 to 25 minutes: 2.7 kills per death in their half of bot lane against 0.8 in your jungle. Overall 1.4 kills per death.
After 25 minutes: 2.3 kills per death in the bot-side river against 0.6 in your half of mid. Overall 1.2 kills per death.