Wincon
Mid · 24 games · KR

Naafiri

Mid · 8% of games Jungle · 86%

On average behind the lane opponent at 15 minutes (−269 gold).

Win rate
41.7%
±19.7 · role avg 50.0%
Tier
C
#43 of 64
Pick rate
0.4%
ban 5.4%
Games
24
ranked solo/duo

Naafiri mid wins 41.7% of 24 ranked games in KR, rank 43 of 64 mid champions (tier C). Most players finish Voltaic Cyclosword first, at about 11:24.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 11:36 · 59% · 13 games
Boots Ionian Boots of Lucidity 12:54 · 50% of games
Item 2 · late game Bastionbreaker 19:00 · 3 of 19 games
Item 3 · late game Edge of Night 26:18 · 4 of 10 games
Runes
Deathfire Touch · Sorcery + Precision 21% of games · 80% wins All runes →
Start
Doran's Blade + Health Potion 96% of games · 43% wins Other starts →
Spells
Flash + Ignite 79% of games · 47% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 100% of games · 42% wins Skill orders →
When Naafiri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 0% wins over 5 games 0% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 100% wins over 5 games 100% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Ionian Boots of Lucidity Bastionbreaker Edge of Night
Ends before 25′18% wins46% of games · 11
Lasts 25′ or more62% wins54% of games · 13
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Naafiri games

First Baron: 100% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 100% +88
First tower 25% 75% +50
First dragon 20% 57% +37
First blood 29% 60% +31
Rift Herald 31% 63% +31
First Voidgrubs 50% 30% −20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

Fewer solo kills, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer solo kills a game1.2 against 1.6 · −24%
Fewer assists a game4.8 against 6.1 · −22%
Less damage to towers5050 against 6333 · −20%
Less damage a minute710 against 803 · −12%
Fewer control wards a game1.54 against 1.73 · −11%

About average: time spent dead, deaths, minions, vision.