Wincon
Mid · 96 games

Naafiri

Mid · 13% of games Top · 6%Jungle · 80%

On average ahead of the lane opponent at 15 minutes (+65 gold).

Win rate
51.0%
±10.0 · role avg 50.0%
Tier
B
#32 of 81
Pick rate
0.5%
ban 5.9%
Games
96
ranked solo/duo

Naafiri mid wins 51.0% of 96 ranked games, rank 32 of 81 mid champions (tier B). Most players finish Voltaic Cyclosword first, at about 10:48.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 10:42 · 75% · 68 games
Boots Ionian Boots of Lucidity 12:36 · 33% of games
Item 2 Bastionbreaker 17:36 · 29% · 15 games
Item 3 · late game Serylda's Grudge 23:24 · 15 of 53 games
Item 4 · late game Edge of Night 31:12 · 3 of 18 games
Runes
Deathfire Touch · Sorcery + Precision 17% of games · 81% wins All runes →
Start
Doran's Blade + Health Potion 93% of games · 52% wins Other starts →
Spells
Flash + Ignite 91% of games · 53% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 98% of games · 50% wins Skill orders →
When Naafiri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 37% wins over 19 games 37% Games that ended at 20–25′: 50% wins over 26 games 50% Games that ended at 25–30′: 57% wins over 21 games 57% Games that ended at 30–35′: 58% wins over 24 games 58% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Ionian Boots of Lucidity Bastionbreaker Serylda's Grudge Edge of Night
Ends before 25′44% wins47% of games · 45
Lasts 25′ or more56% wins52% of games · 50
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Naafiri games

First Baron: 87% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 87% +59
First tower 33% 71% +38
Rift Herald 36% 71% +34
First dragon 38% 65% +27
First blood 37% 64% +27
First Voidgrubs 50% 52% +2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.76 against 1.01 · −25%
Fewer assists a game5.4 against 6.2 · −12%
More multikills a game0.82 against 0.74 · +11%

About average: time spent dead, damage to towers, share of team damage, damage, kill participation, gold, minions.