Wincon
Mid · 34 games · EUW

Naafiri

Mid · 14% of games Jungle · 77%

On average ahead of the lane opponent at 15 minutes (+111 gold).

Win rate
70.6%
±15.3 · role avg 50.0%
Tier
B
#19 of 72
Pick rate
0.5%
ban 7.5%
Games
34
ranked solo/duo

Naafiri mid wins 70.6% of 34 ranked games in EUW, rank 19 of 72 mid champions (tier B). Most players finish Voltaic Cyclosword first, at about 10:48.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 10:55 · 84% · 26 games
Boots Boots of Swiftness 13:48 · 29% of games
Item 2 Bastionbreaker 17:43 · 59% · 10 games
Item 3 · late game Serylda's Grudge 22:24 · 7 of 18 games
Runes
Hail of Blades · Domination + Sorcery 24% of games · 88% wins All runes →
Start
Doran's Blade + Health Potion 97% of games · 70% wins Other starts →
Spells
Flash + Ignite 97% of games · 73% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 94% of games · 69% wins Skill orders →
When Naafiri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 73% wins over 15 games 73% Games that ended at 25–30′: 100% wins over 7 games 100% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Boots of Swiftness Bastionbreaker Serylda's Grudge
Ends before 25′73% wins44% of games · 15
Lasts 25′ or more92% wins35% of games · 12
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Naafiri games

First Baron: 95% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 95% +64
Rift Herald 40% 95% +55
First tower 44% 94% +51
First blood 47% 89% +43
First dragon 53% 84% +31
First Voidgrubs 63% 73% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

Fewer deaths, less time spent dead

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer deaths a game4.3 against 5.7 · −25%
Less time spent dead5.0s against 6.3s a minute · −21%
More damage to towers8183 against 7210 · +13%
Fewer assists a game5.4 against 6.2 · −12%

About average: share of team damage, kill participation, gold, minions, multikills.