Wincon
Jungle · 141 games · NA

Naafiri

Jungle · 74% of games Mid · 20%

Strongest when games end at 25–30 minutes (53%). On average behind the lane opponent at 15 minutes (−55 gold).

Win rate
48.2%
±8.2 · role avg 50.0%
Tier
C
#43 of 64
Pick rate
2.3%
ban 4.8%
Games
141
ranked solo/duo

Naafiri jungle wins 48.2% of 141 ranked games in NA, rank 43 of 64 jungle champions (tier C). Most players finish Voltaic Cyclosword first, at about 10:06.

The build at a glance

What most Naafiri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 9:56 · 59% · 80 games
Item 2 Black Cleaver 16:48 · 65% · 45 games
Boots Ionian Boots of Lucidity 13:48 · 37% of games
Item 3 Death's Dance 22:21 · 63% · 20 games
Item 4 · late game Edge of Night 25:12 · 9 of 48 games
Item 5 · late game Serpent's Fang 30:42 · 4 of 14 games
Runes
Conqueror · Precision + Inspiration 30% of games · 49% wins All runes →
Start
Scorchclaw Pup 50% of games · 53% wins Other starts →
Spells
Flash + Smite 89% of games · 46% wins Other spells →
Skill order
Darkin DaggersQ EviscerateE The Call of the PackW
Max Darkin Daggers first 98% of games · 48% wins Skill orders →
When Naafiri wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 42% wins over 12 games 42% Games that ended at 20–25′: 42% wins over 33 games 42% Games that ended at 25–30′: 53% wins over 49 games 53% Games that ended at 30–35′: 51% wins over 37 games 51% Games that ended at 35–40′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Black Cleaver Ionian Boots of Lucidity Death's Dance Edge of Night Serpent's Fang
Ends before 25′42% wins32% of games · 45
Lasts 25′ or more50% wins65% of games · 92
Enemy junglers

Good into Kha'Zix

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Naafiri games

First Baron: 76% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 76% +48
First tower 27% 72% +45
First dragon 33% 65% +32
Rift Herald 35% 65% +30
First blood 43% 54% +10
First Voidgrubs 44% 52% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Naafiri plays

Less vision, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less vision a minute0.83 against 0.96 · −14%
Less damage to towers2178 against 2436 · −11%
Fewer assists a game6.9 against 7.6 · −10%

About average: kill participation, time spent dead, share of team damage, gold, damage, control wards, minions, solo kills.