Wincon
Jungle · 100 games · KR

Pantheon

Jungle · 11% of games Mid · 16%Top · 42%Support · 31%

On average behind the lane opponent at 15 minutes (−458 gold).

Win rate
48.0%
±9.8 · role avg 50.0%
Tier
C
#32 of 53
Pick rate
1.5%
ban 4.9%
Games
100
ranked solo/duo

Pantheon jungle wins 48.0% of 100 ranked games in KR, rank 32 of 53 jungle champions (tier C). Most players finish Voltaic Cyclosword first, at about 9:30.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 9:35 · 25% · 23 games
Item 2 Bastionbreaker 17:15 · 100% · 19 games
Boots Plated Steelcaps 16:42 · 29% of games
Item 3 · late game Edge of Night 22:42 · 21 of 59 games
Item 4 · late game Serylda's Grudge 29:24 · 3 of 22 games
Item 5 · late game Guardian Angel 30:36 · 5 of 7 games
Runes
Conqueror · Precision + Inspiration 14% of games · 64% wins All runes →
Start
Scorchclaw Pup + Health Potion 63% of games · 43% wins Other starts →
Spells
Flash + Smite 100% of games · 48% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 71% of games · 49% wins Skill orders →
When Pantheon wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 14 games 50% Games that ended at 20–25′: 42% wins over 26 games 42% Games that ended at 25–30′: 38% wins over 26 games 38% Games that ended at 30–35′: 64% wins over 22 games 64% Games that ended at 35–40′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Bastionbreaker Plated Steelcaps Edge of Night Serylda's Grudge Guardian Angel
Ends before 25′45% wins40% of games · 40
Lasts 25′ or more52% wins56% of games · 56
Enemy junglers

Good into Lee Sin

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 86% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Baron 25% 86% +61
First blood 25% 69% +44
Rift Herald 32% 76% +44
First tower 30% 68% +38
First dragon 34% 64% +30
First Voidgrubs 39% 59% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

Fewer solo kills, more control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer solo kills a game0.8 against 1.0 · −15%
More control wards a game3.66 against 3.24 · +13%
More multikills a game0.88 against 0.78 · +13%
More time spent dead5.9s against 5.3s a minute · +13%
Less vision a minute1.05 against 1.19 · −12%

About average: damage, damage to towers, assists, kill participation, share of team damage.