Wincon
Jungle · 49 games · NA

Pantheon

Jungle · 10% of games Support · 31%Mid · 19%Top · 38%

On average behind the lane opponent at 15 minutes (−256 gold), and still wins 51%.

Win rate
51.0%
±14.0 · role avg 50.0%
Tier
B
#33 of 64
Pick rate
0.8%
ban 1.6%
Games
49
ranked solo/duo

Pantheon jungle wins 51.0% of 49 ranked games in NA, rank 33 of 64 jungle champions (tier B). Most players finish Eclipse first, at about 9:36.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Sundered Sky 10:10 · 26% · 11 games
Item 2 · late game Black Cleaver 18:30 · 18 of 44 games
Boots Plated Steelcaps 16:24 · 35% of games
Item 3 · late game Death's Dance 24:00 · 7 of 32 games
Runes
Conqueror · Precision + Inspiration 22% of games · 36% wins All runes →
Start
Scorchclaw Pup + Health Potion 43% of games · 38% wins Other starts →
Spells
Flash + Smite 100% of games · 51% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 86% of games · 52% wins Skill orders →
When Pantheon wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 17% wins over 6 games 17% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 65% wins over 20 games 65% Games that ended at 30–35′: 55% wins over 11 games 55% 0′5′10′15′20′25′30′35′40′45′
Sundered Sky Black Cleaver Plated Steelcaps Death's Dance
Ends before 25′33% wins31% of games · 15
Lasts 25′ or more61% wins63% of games · 31
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 83% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 83% +63
Rift Herald 32% 83% +51
First tower 26% 73% +47
First blood 43% 62% +19
First dragon 46% 57% +10
First Voidgrubs 52% 50% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

More control wards, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More control wards a game2.33 against 1.42 · +64%
Fewer solo kills a game0.7 against 1.1 · −36%
Less damage to towers1899 against 2436 · −22%
More multikills a game0.96 against 0.83 · +16%

About average: time spent dead, share of team damage, vision, deaths, kill participation.