Wincon
Top · 181 games · NA

Pantheon

Strongest when games end at 20–25 minutes (53%). On average behind the lane opponent at 15 minutes (−172 gold).

Win rate
46.4%
±7.3 · role avg 50.0%
Tier
D
#70 of 77
Pick rate
2.9%
ban 1.6%
Games
181
ranked solo/duo

Pantheon top wins 46.4% of 181 ranked games in NA, rank 70 of 77 top champions (tier D). Most players finish Eclipse first, at about 11:54.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 11:51 · 30% · 53 games
Boots Plated Steelcaps 13:30 · 52% of games
Item 2 Black Cleaver 19:15 · 76% · 28 games
Item 3 · late game Death's Dance 26:30 · 15 of 75 games
Item 4 · late game Serpent's Fang 36:36 · 3 of 18 games
Runes
Stormraider's Surge · Sorcery + Precision 12% of games · 45% wins All runes →
Start
Doran's Blade + Health Potion 78% of games · 45% wins Other starts →
Spells
Flash + Ignite 94% of games · 47% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 52% of games · 47% wins Skill orders →
When Pantheon wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 65% wins over 17 games 65% Games that ended at 20–25′: 53% wins over 34 games 53% Games that ended at 25–30′: 38% wins over 73 games 38% Games that ended at 30–35′: 35% wins over 37 games 35% Games that ended at 35–40′: 75% wins over 12 games 75% Games that ended at 40–45′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Eclipse Plated Steelcaps Black Cleaver Death's Dance Serpent's Fang
Ends before 25′57% wins28% of games · 51
Lasts 25′ or more41% wins71% of games · 128
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 80% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 80% +50
First tower 28% 69% +41
Rift Herald 29% 67% +38
First dragon 32% 64% +32
First Voidgrubs 41% 52% +12
First blood 45% 48% +3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.60 against 0.45 · +33%
Less damage to towers5751 against 8625 · −33%
More multikills a game0.51 against 0.42 · +21%
Fewer minions a minute6.3 against 7.4 · −15%
More deaths a game6.4 against 5.7 · +11%

About average: kill participation, share of team damage, assists, damage.