Wincon
Top · 264 games · EUW

Pantheon

Strongest when games end at 25–30 minutes (57%). On average behind the lane opponent at 15 minutes (−102 gold), and still wins 53%.

Win rate
53.0%
±6.0 · role avg 50.0%
Tier
S
#9 of 87
Pick rate
2.4%
ban 1.1%
Games
264
ranked solo/duo

Pantheon top wins 53.0% of 264 ranked games in EUW, rank 9 of 87 top champions (tier S). Most players finish Eclipse first, at about 11:18.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 11:31 · 30% · 75 games
Boots Plated Steelcaps 13:48 · 55% of games
Item 2 Black Cleaver 19:59 · 70% · 43 games
Item 3 · late game Death's Dance 25:00 · 30 of 125 games
Item 4 · late game Sterak's Gage 30:42 · 5 of 38 games
Runes
Conqueror · Precision + Sorcery 15% of games · 46% wins All runes →
Start
Doran's Blade + Health Potion 81% of games · 50% wins Other starts →
Spells
Flash + Ignite 96% of games · 53% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 58% of games · 52% wins Skill orders →
When Pantheon wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 54% wins over 24 games 54% Games that ended at 20–25′: 50% wins over 54 games 50% Games that ended at 25–30′: 57% wins over 92 games 57% Games that ended at 30–35′: 52% wins over 54 games 52% Games that ended at 35–40′: 53% wins over 30 games 53% Games that ended at 40–45′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Eclipse Plated Steelcaps Black Cleaver Death's Dance Sterak's Gage
Ends before 25′51% wins30% of games · 78
Lasts 25′ or more54% wins69% of games · 181
Lanes

Watch out for Yone

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 81% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 81% +52
First tower 34% 76% +41
Rift Herald 43% 67% +24
First dragon 43% 62% +19
First blood 43% 62% +19
First Voidgrubs 51% 55% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

More multikills, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.58 against 0.42 · +38%
Less damage to towers6150 against 8717 · −29%
Fewer control wards a game0.33 against 0.42 · −21%
Fewer minions a minute6.5 against 7.5 · −13%
More deaths a game6.5 against 5.9 · +11%

About average: gold, share of team damage, solo kills.