Wincon
Mid · 31 games · EUW

Pantheon

On average behind the lane opponent at 15 minutes (−55 gold).

Win rate
41.9%
±17.4 · role avg 50.0%
Tier
D
#59 of 72
Pick rate
0.5%
ban 0.9%
Games
31
ranked solo/duo

Pantheon mid wins 41.9% of 31 ranked games in EUW, rank 59 of 72 mid champions (tier D). Most players finish Voltaic Cyclosword first, at about 10:24.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Voltaic Cyclosword 10:24 · 9 of 31 games
Boots Plated Steelcaps 14:12 · 39% of games
Item 2 · late game Black Cleaver 20:00 · 10 of 28 games
Item 3 · late game Sundered Sky 24:42 · 5 of 20 games
Runes
Stormraider's Surge · Sorcery + Precision 10% of games · 67% wins All runes →
Start
Doran's Blade + Health Potion 58% of games · 50% wins Other starts →
Spells
Flash + Ignite 74% of games · 43% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 90% of games · 43% wins Skill orders →
When Pantheon wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 42% wins over 12 games 42% Games that ended at 30–35′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Plated Steelcaps Black Cleaver Sundered Sky
Lasts 25′ or more48% wins68% of games · 21
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First dragon: 75% against 21%

Win rate when the team took it firstwhen it didn't Gap
First dragon 21% 75% +54
First tower 9% 60% +51
First Baron 26% 67% +40
Rift Herald 25% 60% +35
First Voidgrubs 27% 56% +30
First blood 31% 53% +22

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

Fewer control wards, more time spent dead

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.42 against 0.64 · −34%
More time spent dead7.9s against 6.3s a minute · +26%
Less damage to towers5370 against 7210 · −26%
More deaths a game7.1 against 5.7 · +24%
Fewer multikills a game0.61 against 0.79 · −23%

About average: share of team damage, assists, damage, kill participation, vision.