Wincon
Mid · 91 games · NA

Pantheon

Strongest when games end at 25–30 minutes (53%). On average ahead of the lane opponent at 15 minutes (+173 gold).

Win rate
47.3%
±10.3 · role avg 50.0%
Tier
C
#49 of 70
Pick rate
1.5%
ban 1.6%
Games
91
ranked solo/duo

Pantheon mid wins 47.3% of 91 ranked games in NA, rank 49 of 70 mid champions (tier C). Most players finish Youmuu's Ghostblade first, at about 9:24.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 9:59 · 51% · 42 games
Boots Boots of Swiftness 11:54 · 32% of games
Item 2 Bastionbreaker 17:47 · 66% · 21 games
Item 3 · late game Serpent's Fang 23:24 · 14 of 59 games
Item 4 · late game Death's Dance 30:24 · 4 of 28 games
Runes
Electrocute · Domination + Sorcery 18% of games · 81% wins All runes →
Start
Doran's Blade + Health Potion 79% of games · 44% wins Other starts →
Spells
Flash + Ignite 95% of games · 50% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 55% of games · 40% wins Skill orders →
When Pantheon wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 8 games 38% Games that ended at 20–25′: 31% wins over 13 games 31% Games that ended at 25–30′: 53% wins over 32 games 53% Games that ended at 30–35′: 42% wins over 26 games 42% Games that ended at 35–40′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Boots of Swiftness Bastionbreaker Serpent's Fang Death's Dance
Ends before 25′33% wins23% of games · 21
Lasts 25′ or more50% wins73% of games · 66
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 78% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 78% +48
First tower 30% 64% +34
First dragon 40% 54% +14
Rift Herald 42% 56% +14
First Voidgrubs 47% 48% +1
First blood 47% 48% +1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

Fewer control wards, more deaths

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.46 against 0.64 · −28%
More deaths a game6.2 against 5.6 · +10%

About average: solo kills, share of team damage, damage, assists, gold, vision, multikills.