Wincon
Mid · 145 games · KR

Pantheon

Strongest when games end at 20–25 minutes (67%). On average ahead of the lane opponent at 15 minutes (+89 gold).

Win rate
59.3%
±8.0 · role avg 50.0%
Tier
S
#5 of 64
Pick rate
2.2%
ban 4.9%
Games
145
ranked solo/duo

Pantheon mid wins 59.3% of 145 ranked games in KR, rank 5 of 64 mid champions (tier S). Most players finish Youmuu's Ghostblade first, at about 10:30.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 10:17 · 45% · 61 games
Boots Boots of Swiftness 13:06 · 32% of games
Item 2 Voltaic Cyclosword 17:03 · 66% · 29 games
Item 3 · late game Edge of Night 24:30 · 15 of 64 games
Item 4 · late game Serylda's Grudge 27:18 · 4 of 20 games
Runes
Stormraider's Surge · Sorcery + Precision 19% of games · 64% wins All runes →
Start
Doran's Blade + Health Potion 85% of games · 61% wins Other starts →
Spells
Flash + Ignite 92% of games · 60% wins Other spells →
Skill order
Comet SpearQ Aegis AssaultE Shield VaultW
Max Comet Spear first 78% of games · 61% wins Skill orders →
When Pantheon wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 52% wins over 46 games 52% Games that ended at 20–25′: 67% wins over 30 games 67% Games that ended at 25–30′: 58% wins over 38 games 58% Games that ended at 30–35′: 75% wins over 20 games 75% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Boots of Swiftness Voltaic Cyclosword Edge of Night Serylda's Grudge
Ends before 25′58% wins52% of games · 76
Lasts 25′ or more64% wins40% of games · 58
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First tower: 84% against 30%

Win rate when the team took it firstwhen it didn't Gap
First tower 30% 84% +53
First Baron 45% 88% +43
First dragon 46% 72% +26
Rift Herald 49% 75% +26
First Voidgrubs 50% 70% +20
First blood 53% 66% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

More multikills, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game0.83 against 0.67 · +24%
More solo kills a game2.0 against 1.6 · +23%
Fewer control wards a game1.43 against 1.73 · −17%
Fewer minions a minute6.6 against 7.7 · −14%
Less vision a minute0.74 against 0.85 · −13%

About average: kill participation, time spent dead, gold.