Wincon
Top · 25 games · KR

Rek'SaiTop build & runes · KR

Top · 3% of games Jungle · 93%Support · 4%

On average behind the lane opponent at 15 minutes (−1266 gold).

Win rate
40.0%
±19.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.9%
Games
25
ranked solo/duo

Rek'Sai top wins 40.0% of 25 ranked games in KR. Most players finish Titanic Hydra first, at about 13:54.

The build at a glance

What most Rek'Sai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 14:09 · 100% · 17 games
Boots Plated Steelcaps 15:36 · 48% of games
Item 2 · late game Spear of Shojin 22:30 · 8 of 15 games
Item 3 · late game Sterak's Gage 26:00 · 3 of 5 games
Runes
Grasp of the Undying · Resolve + Inspiration 8% of games · 0% wins All runes →
Start
Doran's Shield + Health Potion 64% of games · 56% wins Other starts →
Spells
Flash + Teleport 52% of games · 23% wins Other spells →
Skill order
Furious Bite / TunnelE Queen's Wrath / Prey SeekerQ Burrow / Un-burrowW
Max Furious Bite / Tunnel first 48% of games · 50% wins Skill orders →
When Rek'Sai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 0% wins over 7 games 0% Games that ended at 25–30′: 36% wins over 11 games 36% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Plated Steelcaps Spear of Shojin Sterak's Gage
Ends before 25′0% wins28% of games · 7
Lasts 25′ or more36% wins44% of games · 11
Lanes

No clear counters yet

Points above or below Rek'Sai's own win rate (40.0%). Every opponent, minute by minute →
What wins Rek'Sai games

Rift Herald: 71% against 28%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 28% 71% +44
First dragon 29% 63% +33
First Baron 33% 57% +24
First Voidgrubs 31% 50% +19
First tower 33% 50% +17
First blood 36% 45% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rek'Sai plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.08 against 0.38 · −79%
Fewer solo kills a game1.0 against 2.1 · −55%
Fewer control wards a game0.56 against 0.98 · −43%
Less damage to towers6210 against 8226 · −25%
Less damage a minute611 against 765 · −20%

About average: assists, kill participation.