Wincon
Jungle · 143 games · KR

Shaco

Jungle · 84% of games Support · 16%

Strongest when games end at 20–25 minutes (63%). On average ahead of the lane opponent at 15 minutes (+214 gold).

Win rate
58.0%
±8.1 · role avg 50.0%
Tier
S
#4 of 53
Pick rate
2.2%
ban 4.9%
Games
143
ranked solo/duo

Shaco jungle wins 58.0% of 143 ranked games in KR, rank 4 of 53 jungle champions (tier S). Most players finish Youmuu's Ghostblade first, at about 9:06.

The build at a glance

What most Shaco players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 9:00 · 36% · 51 games
Item 2 Voltaic Cyclosword 14:05 · 55% · 24 games
Item 3 · late game Lord Dominik's Regards 20:30 · 21 of 105 games
Boots Berserker's Greaves 12:36 · 19% of games
Item 4 · late game Immortal Shieldbow 25:18 · 6 of 50 games
Item 5 · late game Guardian Angel 32:18 · 3 of 13 games
Runes
Hail of Blades · Domination + Inspiration 22% of games · 48% wins All runes →
Start
Gustwalker Hatchling 48% of games · 60% wins Other starts →
Spells
Smite + Ignite 93% of games · 59% wins Other spells →
Skill order
Two-Shiv PoisonE DeceiveQ Jack In The BoxW
Max Two-Shiv Poison first 74% of games · 63% wins Skill orders →
When Shaco wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 28 games 50% Games that ended at 20–25′: 63% wins over 35 games 63% Games that ended at 25–30′: 63% wins over 40 games 63% Games that ended at 30–35′: 58% wins over 31 games 58% Games that ended at 35–40′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Voltaic Cyclosword Lord Dominik's Regards Berserker's Greaves Immortal Shieldbow Guardian Angel
Ends before 25′57% wins44% of games · 63
Lasts 25′ or more59% wins55% of games · 79
Enemy junglers

Good into Jarvan IV

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shaco games

First Baron: 82% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 82% +47
First tower 37% 78% +41
Rift Herald 42% 81% +39
First dragon 35% 69% +34
First Voidgrubs 47% 68% +21
First blood 59% 57% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shaco plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game1.53 against 3.24 · −53%
More solo kills a game1.4 against 1.0 · +43%
Fewer multikills a game0.48 against 0.78 · −38%
Less damage to towers1757 against 2075 · −15%
Less vision a minute1.03 against 1.19 · −13%

About average: minions, time spent dead, gold, deaths, assists, share of team damage, damage, kill participation.