Wincon
Support · 27 games · KR

Shaco

Support · 16% of games Jungle · 84%

On average ahead of the lane opponent at 15 minutes (+513 gold).

Win rate
48.1%
±18.8 · role avg 50.0%
Tier
C
#31 of 53
Pick rate
0.4%
ban 4.9%
Games
27
ranked solo/duo

Shaco support wins 48.1% of 27 ranked games in KR, rank 31 of 53 support champions (tier C). Most players finish Blackfire Torch first, at about 12:12.

The build at a glance

What most Shaco players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Blackfire Torch 12:12 · 7 of 27 games
Boots Ionian Boots of Lucidity 14:24 · 52% of games
Item 2 · late game Voltaic Cyclosword 18:06 · 5 of 20 games
Runes
Dark Harvest · Domination + Inspiration 22% of games · 50% wins All runes →
Start
Health Potion 56% of games · 53% wins Other starts →
Spells
Flash + Ignite 70% of games · 47% wins Other spells →
Skill order
Jack In The BoxW Two-Shiv PoisonE DeceiveQ
Max Jack In The Box first 52% of games · 57% wins Skill orders →
When Shaco wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Voltaic Cyclosword
Ends before 25′56% wins33% of games · 9
Lasts 25′ or more36% wins52% of games · 14
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shaco games

First tower: 75% against 9%

Win rate when the team took it firstwhen it didn't Gap
First tower 9% 75% +66
First Baron 36% 100% +64
First Voidgrubs 30% 59% +29
Rift Herald 38% 57% +19
First dragon 47% 50% +3
First blood 55% 44% −11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shaco plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.30 against 0.08 · +275%
More solo kills a game0.7 against 0.2 · +233%
More damage a minute653 against 351 · +86%
More share of team damage18% against 10% · +76%
More damage to towers1736 against 1044 · +66%

About average: vision, kill participation.