Wincon
Support · 21 games · NA

Shaco

Support · 9% of games Jungle · 87%

On average ahead of the lane opponent at 15 minutes (+118 gold).

Win rate
33.3%
±20.2 · role avg 50.0%
Tier
D
#42 of 50
Pick rate
0.3%
ban 8.6%
Games
21
ranked solo/duo

Shaco support wins 33.3% of 21 ranked games in NA, rank 42 of 50 support champions (tier D). Most players finish Blackfire Torch first, at about 13:54.

The build at a glance

What most Shaco players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 13:34 · 82% · 14 games
Boots Ionian Boots of Lucidity 14:36 · 71% of games
Item 2 · late game Liandry's Torment 21:36 · 7 of 13 games
Runes
Arcane Comet · Sorcery + Domination 29% of games · 50% wins All runes →
Start
Health Potion 81% of games · 24% wins Other starts →
Spells
Exhaust + Ignite 62% of games · 31% wins Other spells →
Skill order
Jack In The BoxW Two-Shiv PoisonE DeceiveQ
Max Jack In The Box first 76% of games · 44% wins Skill orders →
When Shaco wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 38% wins over 8 games 38% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Liandry's Torment
Lasts 25′ or more38% wins38% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shaco games

First Baron: 83% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 83% +70
First tower 20% 67% +47
First Voidgrubs 29% 36% +7
Rift Herald 31% 38% +7
First dragon 33% 33% ±0
First blood 36% 29% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shaco plays

More solo kills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.6 against 0.2 · +185%
More damage a minute647 against 364 · +78%
More share of team damage18% against 10% · +77%
More multikills a game0.14 against 0.10 · +40%
Fewer control wards a game2.86 against 4.59 · −38%

About average: kill participation.