Wincon
Support · 27 games · KR

TrundleSupport build & runes · KR

Support · 10% of games Jungle · 30%Top · 58%

On average behind the lane opponent at 15 minutes (−136 gold), and still wins 52%.

Win rate
51.9%
±18.8 · role avg 50.0%
Tier
B
#25 of 65
Pick rate
0.1%
ban 0.3%
Games
27
ranked solo/duo

Trundle support wins 51.9% of 27 ranked games in KR, rank 25 of 65 support champions (tier B). Most players finish Bandlepipes first, at about 12:36.

The build at a glance

What most Trundle players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Bandlepipes 12:56 · 48% · 10 games
Boots Boots of Swiftness 6:48 · 30% of games
Item 2 · late game Knight's Vow 21:54 · 4 of 18 games
Runes
Aftershock · Resolve + Precision 7% of games · 100% wins All runes →
Start
Health Potion 96% of games · 50% wins Other starts →
Spells
Flash + Heal 48% of games · 54% wins Other spells →
Skill order
Pillar of IceE ChompQ Frozen DomainW
Max Pillar of Ice first 30% of games · 38% wins Skill orders →
When Trundle wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Bandlepipes Boots of Swiftness Knight's Vow
Ends before 25′50% wins22% of games · 6
Lasts 25′ or more56% wins59% of games · 16
Lanes

No clear counters yet

Points above or below Trundle's own win rate (51.9%). Every opponent, minute by minute →
What wins Trundle games

First Baron: 92% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 92% +72
Rift Herald 29% 90% +61
First dragon 38% 73% +35
First tower 36% 69% +34
First Voidgrubs 33% 67% +33
First blood 43% 62% +19

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Trundle plays

More damage to towers, more minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers3421 against 1093 · +213%
More minions a minute1.5 against 1.1 · +28%
More multikills a game0.11 against 0.09 · +22%
More control wards a game7.96 against 6.94 · +15%
More solo kills a game0.3 against 0.2 · +13%

About average: assists, gold, deaths.