Wincon
Jungle · 465 games · KR

Vi

Jungle · 96% of games

Strongest when games end at 25–30 minutes (55%). On average behind the lane opponent at 15 minutes (−513 gold), and still wins 51%.

Win rate
50.8%
±4.5 · role avg 50.0%
Tier
B
#20 of 58
Pick rate
4.5%
ban 1.9%
Games
465
ranked solo/duo

Vi jungle wins 50.8% of 465 ranked games in KR, rank 20 of 58 jungle champions (tier B). Most players finish Trinity Force first, at about 10:54.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 10:55 · 90% · 410 games
Boots Plated Steelcaps 15:06 · 43% of games
Item 2 Black Cleaver 18:22 · 82% · 256 games
Item 3 Guardian Angel 25:04 · 45% · 56 games
Item 4 · late game Death's Dance 29:42 · 10 of 44 games
Runes
Conqueror · Precision + Inspiration 23% of games · 49% wins All runes →
Start
Gustwalker Hatchling + Health Potion 69% of games · 52% wins Other starts →
Spells
Flash + Smite 98% of games · 51% wins Other spells →
Skill order
Vault BreakerQ Denting BlowsW Relentless ForceE
Max Vault Breaker first 65% of games · 50% wins Skill orders →
When Vi wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 47% wins over 106 games 47% Games that ended at 20–25′: 47% wins over 128 games 47% Games that ended at 25–30′: 55% wins over 132 games 55% Games that ended at 30–35′: 49% wins over 73 games 49% Games that ended at 35–40′: 74% wins over 19 games 74% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Black Cleaver Guardian Angel Death's Dance
Ends before 25′47% wins50% of games · 234
Lasts 25′ or more55% wins48% of games · 224
Enemy junglers

Watch out for Hecarim, Qiyana, Talon

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vi games

First Baron: 88% against 34%

Win rate when the team took it firstwhen it didn't Gap
First Baron 34% 88% +53
First tower 27% 76% +49
Rift Herald 33% 78% +46
First dragon 35% 62% +27
First blood 43% 60% +18
First Voidgrubs 44% 58% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer solo kills a game0.6 against 1.0 · −41%
Fewer multikills a game0.49 against 0.78 · −37%
Less damage a minute522 against 680 · −23%
Less share of team damage16% against 20% · −21%
Less damage to towers1720 against 2081 · −17%

About average: kill participation, time spent dead, vision, deaths.