- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Yasuo support wins 40.0% of 20 ranked games in KR. Most players finish Blade of The Ruined King first, at about 15:54.
What most Yasuo players run
Berserker's Greaves 7:48 · 80% of games
Blade of The Ruined King 15:54 · 6 of 18 games
Immortal Shieldbow 23:06 · 7 of 10 games 4 one-tricks play Yasuo this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Yasuo's own win rate (40.0%). Every opponent, minute by minute →First tower: 75% against 17%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, more minions
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Yasuo's games
Dies more than most supports
Before 14 minutes Yasuo dies 4.2 times a game (average 2.7). 44% of those deaths involve the enemy jungler, against 47% for the average support. 5% are fair 1-v-1s.
Ganked in your half of bot lane, collapsed on in their half of bot lane

Ganks: 35% in your half of bot lane. Collapses: 49% in their half of bot lane. 1-v-1s: 100% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Yasuo
Ganks come at 3:00–8:00, then every minute
Ward the river before 3:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Yasuo; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Where fights happen
Where fights happen

Before 14 minutes: 0.6 kills per death in their half of bot lane against 0.3 in your half of bot lane. Overall 0.5 kills per death.
From 14 to 25 minutes: 24 kills and 52 deaths.
Not enough games yet
After 25 minutes: 4 kills and 24 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Yasuo support game. Highlighted: where the group differs from everyone.
| One-tricks9 games | All Master+20 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstSteel Tempest · 78% | Max Q firstSteel Tempest · 85% |
| Win rate | 33.3%±30.8 · 9 games | 40.0%±21.5 · 20 games |
Every pro and one-trick game
-
삼성갤럭시 DadeOne-trick · 73%KR · Master · 605 LP


11 / 7 / 6 Loss vs Karma · 28:16 12 Oct -
야원시대One-trick · 89%KR · Master · 851 LP
1 / 4 / 0 Loss vs Rell · 15:30 11 Oct -
미소년One-trick · 77%KR · Master · 387 LP


5 / 8 / 11 Win vs Xerath · 33:50 11 Oct -
삼성갤럭시 DadeOne-trick · 73%KR · Master · 605 LP
2 / 7 / 7 Loss vs Nautilus · 28:33 10 Oct -
하츠네미쿠아이에이구미카가미네린One-trick · 83%KR · Master · 563 LP

0 / 10 / 4 Loss vs Seraphine · 32:28 10 Oct -
삼성갤럭시 DadeOne-trick · 73%KR · Master · 605 LP
4 / 5 / 13 Win vs Tahm Kench · 21:09 8 Oct -
야원시대One-trick · 89%KR · Master · 851 LP

4 / 7 / 7 Loss vs Camille · 25:45 8 Oct -
삼성갤럭시 DadeOne-trick · 73%KR · Master · 605 LP

2 / 10 / 4 Loss vs Pantheon · 27:49 7 Oct -
삼성갤럭시 DadeOne-trick · 73%KR · Master · 605 LP
5 / 7 / 11 Win vs Thresh · 24:04 7 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| 삼성갤럭시 DadeOne-trick · 73%KR | 2–3 40% win | | Master · 605 LP | 12 Oct |
| 야원시대One-trick · 89%KR | 0–2 0% win | | Master · 851 LP | 11 Oct |
| 미소년One-trick · 77%KR | 1–0 100% win | | Master · 387 LP | 11 Oct |
| 하츠네미쿠아이에이구미카가미네린One-trick · 83%KR | 0–1 0% win | | Master · 563 LP | 10 Oct |