Wincon
Mid · 23 games · KR

ZeriMid build & runes · KR

Mid · 1% of games Bot · 98%

On average behind the lane opponent at 15 minutes (−42 gold), and still wins 57%.

Win rate
56.5%
±20.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.7%
Games
23
ranked solo/duo

Zeri mid wins 56.5% of 23 ranked games in KR. Most players finish Yun Tal Wildarrows first, at about 12:00.

The build at a glance

What most Zeri players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Yun Tal Wildarrows 11:48 · 71% · 12 games
Boots Berserker's Greaves 6:18 · 61% of games
Item 2 · late game Runaan's Hurricane 16:54 · 9 of 15 games
Item 3 · late game Infinity Edge 21:48 · 4 of 9 games
Runes
Lethal Tempo · Precision + Inspiration 17% of games · 75% wins All runes →
Start
Doran's Bow + Health Potion 87% of games · 60% wins Other starts →
Spells
Exhaust + Flash 43% of games · 40% wins Other spells →
Skill order
Spark SurgeE Burst FireQ Ultrashock LaserW
Max Spark Surge first 43% of games · 60% wins Skill orders →
When Zeri wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 7 games 43% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Yun Tal Wildarrows Berserker's Greaves Runaan's Hurricane Infinity Edge
Ends before 25′46% wins57% of games · 13
Lasts 25′ or more80% wins22% of games · 5
Lanes

No clear counters yet

Points above or below Zeri's own win rate (56.5%). Every opponent, minute by minute →
What wins Zeri games

First tower: 90% against 31%

Win rate when the team took it firstwhen it didn't Gap
First tower 31% 90% +59
First Voidgrubs 42% 73% +31
Rift Herald 50% 71% +21
First Baron 50% 71% +21
First blood 45% 67% +21
First dragon 62% 50% −12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zeri plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.52 against 1.68 · −69%
Fewer solo kills a game1.2 against 1.7 · −30%
Fewer assists a game4.9 against 6.2 · −20%
More multikills a game0.78 against 0.66 · +18%
More damage to towers7577 against 6428 · +18%

About average: vision, deaths, share of team damage, time spent dead.