Wincon
Support · 42 games

Miss FortuneSupport build & runes

Support · 2% of games Bot · 97%

On average ahead of the lane opponent at 15 minutes (+234 gold).

Win rate
21.4%
±12.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.2%
Games
42
ranked solo/duo

Miss Fortune support wins 21.4% of 42 ranked games. Most players finish Luden's Echo first, at about 10:54.

The build at a glance

What most Miss Fortune players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 11:07 · 49% · 18 games
Boots Ionian Boots of Lucidity 13:06 · 60% of games
Item 2 · late game Liandry's Torment 22:18 · 15 of 28 games
Item 3 · late game Rylai's Crystal Scepter 30:36 · 3 of 9 games
Runes
Arcane Comet · Sorcery + Domination 33% of games · 29% wins All runes →
Start
Health Potion 93% of games · 23% wins Other starts →
Spells
Flash + Heal 90% of games · 21% wins Other spells →
Skill order
Make It RainE Double UpQ StrutW
Max Make It Rain first 64% of games · 26% wins Skill orders →
When Miss Fortune wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 5 games 20% Games that ended at 20–25′: 30% wins over 10 games 30% Games that ended at 25–30′: 8% wins over 12 games 8% Games that ended at 30–35′: 29% wins over 14 games 29% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Ionian Boots of Lucidity Liandry's Torment Rylai's Crystal Scepter
Ends before 25′27% wins36% of games · 15
Lasts 25′ or more19% wins62% of games · 26
Lanes

No clear counters yet

Points above or below Miss Fortune's own win rate (21.4%). Every opponent, minute by minute →
What wins Miss Fortune games

First Baron: 56% against 12%

Win rate when the team took it firstwhen it didn't Gap
First Baron 12% 56% +43
Rift Herald 11% 43% +32
First dragon 11% 40% +29
First Voidgrubs 17% 28% +11
First tower 19% 24% +5
First blood 26% 17% −9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Miss Fortune plays

More solo kills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.6 against 0.2 · +170%
More damage a minute731 against 366 · +100%
More share of team damage21% against 10% · +97%
More minions a minute1.8 against 1.1 · +66%
More damage to towers1970 against 1294 · +52%

About average: vision.