Wincon
Mid · 131 games · NA

Annie

Mid · 88% of games

Strongest when games end at 25–30 minutes (51%). On average behind the lane opponent at 15 minutes (−399 gold), and still wins 52%.

Win rate
51.9%
±8.6 · role avg 50.0%
Tier
B
#24 of 70
Pick rate
2.1%
ban 0.3%
Games
131
ranked solo/duo

Annie mid wins 51.9% of 131 ranked games in NA, rank 24 of 70 mid champions (tier B). Most players finish Malignance first, at about 11:00.

The build at a glance

What most Annie players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Malignance 11:04 · 88% · 109 games
Boots Sorcerer's Shoes 12:48 · 76% of games
Item 2 Hextech Rocketbelt 18:59 · 40% · 36 games
Item 3 Shadowflame 25:54 · 69% · 11 games
Item 4 · late game Rabadon's Deathcap 32:54 · 8 of 25 games
Item 5 · late game Void Staff 31:54 · 4 of 8 games
Runes
Electrocute · Domination + Sorcery 27% of games · 40% wins All runes →
Start
Doran's Ring + Health Potion 87% of games · 52% wins Other starts →
Spells
Flash + Ignite 50% of games · 59% wins Other spells →
Skill order
DisintegrateQ IncinerateW Molten ShieldE
Max Disintegrate first 81% of games · 51% wins Skill orders →
When Annie wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 15 games 40% Games that ended at 20–25′: 71% wins over 17 games 71% Games that ended at 25–30′: 51% wins over 51 games 51% Games that ended at 30–35′: 46% wins over 28 games 46% Games that ended at 35–40′: 64% wins over 14 games 64% 0′5′10′15′20′25′30′35′40′45′
Malignance Sorcerer's Shoes Hextech Rocketbelt Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′56% wins24% of games · 32
Lasts 25′ or more52% wins71% of games · 93
Lanes

Good into Yasuo

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Annie games

First Baron: 94% against 22%

Win rate when the team took it firstwhen it didn't Gap
First Baron 22% 94% +72
First dragon 34% 73% +40
First tower 37% 70% +33
First blood 41% 65% +24
Rift Herald 44% 64% +21
First Voidgrubs 48% 57% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Annie plays

More control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game1.11 against 0.64 · +73%
Fewer multikills a game0.53 against 0.77 · −31%
Less damage to towers5405 against 6918 · −22%
More assists a game7.4 against 6.2 · +20%
More vision a minute0.82 against 0.71 · +15%

About average: gold, time spent dead, kill participation, share of team damage, damage, solo kills.