Wincon
Mid · 21 games · NA

AsheMid build & runes · NA

On average behind the lane opponent at 15 minutes (−849 gold).

Win rate
33.3%
±20.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.0%
Games
21
ranked solo/duo

Ashe mid wins 33.3% of 21 ranked games in NA. Most players finish Malignance first, at about 13:12.

The build at a glance

What most Ashe players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 5:30 · 52% of games
Item 1 · late game Malignance 13:12 · 7 of 20 games
Item 2 · late game Archangel's Staff 20:00 · 7 of 18 games
Runes
Arcane Comet · Sorcery + Domination 14% of games · 0% wins All runes →
Start
Doran's Bow + Health Potion 24% of games · 40% wins Other starts →
Spells
Flash + Teleport 33% of games · 29% wins Other spells →
Skill order
VolleyW Ranger's FocusQ HawkshotE
Max Volley first 57% of games · 33% wins Skill orders →
When Ashe wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 50% wins over 6 games 50% Games that ended at 30–35′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Malignance Archangel's Staff
Lasts 25′ or more33% wins57% of games · 12
Lanes

No clear counters yet

Points above or below Ashe's own win rate (33.3%). Every opponent, minute by minute →
What wins Ashe games

First tower: 100% against 7%

Win rate when the team took it firstwhen it didn't Gap
First tower 7% 100% +93
First Baron 14% 71% +57
First Voidgrubs 20% 67% +47
First blood 23% 50% +27
First dragon 29% 43% +14
Rift Herald 29% 43% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ashe plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.24 against 0.76 · −68%
Fewer solo kills a game0.8 against 2.0 · −61%
Fewer control wards a game0.29 against 0.63 · −54%
Less damage to towers4840 against 6993 · −31%
More assists a game8.1 against 6.3 · +28%

About average: deaths, kill participation.