Wincon
Mid · 20 games · EUW

AsheMid build & runes · EUW

Mid · 1% of games Bot · 92%Support · 7%

On average behind the lane opponent at 15 minutes (−596 gold).

Win rate
35.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.6%
Games
20
ranked solo/duo

Ashe mid wins 35.0% of 20 ranked games in EUW. Most players finish Manamune first, at about 11:18.

The build at a glance

What most Ashe players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Manamune 11:18 · 9 of 20 games
Boots Ionian Boots of Lucidity 10:42 · 85% of games
Item 2 · late game Imperial Mandate 18:54 · 5 of 20 games
Item 3 · late game Malignance 24:48 · 3 of 10 games
Runes
First Strike · Inspiration + Domination 20% of games · 25% wins All runes →
Start
Cull + Health Potion 35% of games · 43% wins Other starts →
Spells
Flash + Ghost 40% of games · 38% wins Other spells →
Skill order
VolleyW HawkshotE Ranger's FocusQ
Max Volley first 65% of games · 46% wins Skill orders →
When Ashe wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Manamune Ionian Boots of Lucidity Imperial Mandate Malignance
Ends before 25′20% wins25% of games · 5
Lasts 25′ or more42% wins60% of games · 12
Lanes

No clear counters yet

Points above or below Ashe's own win rate (35.0%). Every opponent, minute by minute →
What wins Ashe games

First Baron: 100% against 7%

Win rate when the team took it firstwhen it didn't Gap
First Baron 7% 100% +93
First blood 18% 56% +37
Rift Herald 25% 50% +25
First tower 31% 43% +12
First Voidgrubs 33% 40% +7
First dragon 56% 18% −37

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ashe plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.20 against 0.80 · −75%
Fewer control wards a game0.20 against 0.58 · −66%
Fewer solo kills a game0.8 against 2.0 · −63%
More assists a game9.5 against 6.2 · +53%
Less damage to towers3731 against 7158 · −48%

About average: time spent dead, vision, deaths, kill participation.