Wincon
Support · 21 games · NA

CaitlynSupport build & runes · NA

Support · 0% of games Bot · 98%Mid · 1%

On average ahead of the lane opponent at 15 minutes (+325 gold).

Win rate
52.4%
±21.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 16.1%
Games
21
ranked solo/duo

Caitlyn support wins 52.4% of 21 ranked games in NA. Most players finish Umbral Glaive first, at about 13:54.

The build at a glance

What most Caitlyn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 13:54 · 7 of 21 games
Boots Berserker's Greaves 14:18 · 57% of games
Item 2 · late game Infinity Edge 23:42 · 8 of 20 games
Runes
First Strike · Inspiration + Sorcery 14% of games · 33% wins All runes →
Start
Health Potion 86% of games · 50% wins Other starts →
Spells
Flash + Heal 52% of games · 55% wins Other spells →
Skill order
Piltover PeacemakerQ Yordle Snap TrapW 90 Caliber NetE
Max Piltover Peacemaker first 86% of games · 61% wins Skill orders →
When Caitlyn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Berserker's Greaves Infinity Edge
Lasts 25′ or more54% wins62% of games · 13
Lanes

No clear counters yet

Points above or below Caitlyn's own win rate (52.4%). Every opponent, minute by minute →
What wins Caitlyn games

First tower: 77% against 13%

Win rate when the team took it firstwhen it didn't Gap
First tower 13% 77% +64
First Baron 20% 82% +62
First blood 29% 64% +36
First dragon 33% 67% +33
First Voidgrubs 50% 55% +5
Rift Herald 50% 54% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Caitlyn plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.57 against 0.10 · +470%
More damage to towers5924 against 1512 · +292%
More solo kills a game0.6 against 0.2 · +158%
More minions a minute2.5 against 1.1 · +121%
More damage a minute688 against 387 · +78%