Wincon
Jungle · 21 games · NA

DravenJungle build & runes · NA

Jungle · 1% of games Bot · 93%Top · 3%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+461 gold).

Win rate
33.3%
±20.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 27.9%
Games
21
ranked solo/duo

Draven jungle wins 33.3% of 21 ranked games in NA. Most players finish Hubris first, at about 9:24.

The build at a glance

What most Draven players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hubris 9:34 · 55% · 11 games
Item 2 The Collector 15:41 · 100% · 11 games
Item 3 · late game Lord Dominik's Regards 21:48 · 10 of 16 games
Boots Gluttonous Greaves 19:54 · 38% of games
Item 4 · late game Infinity Edge 26:18 · 5 of 12 games
Runes
Lethal Tempo · Precision + Sorcery 24% of games · 40% wins All runes →
Start
Scorchclaw Pup + Health Potion 57% of games · 42% wins Other starts →
Spells
Flash + Smite 100% of games · 33% wins Other spells →
Skill order
Spinning AxeQ Blood RushW Stand AsideE
Max Spinning Axe first 100% of games · 33% wins Skill orders →
When Draven wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Hubris The Collector Lord Dominik's Regards Gluttonous Greaves Infinity Edge
Ends before 25′20% wins24% of games · 5
Lasts 25′ or more43% wins33% of games · 7
Enemy junglers

No clear counters yet

Points above or below Draven's own win rate (33.3%). Every opponent, minute by minute →
What wins Draven games

First tower: 71% against 14%

Win rate when the team took it firstwhen it didn't Gap
First tower 14% 71% +57
Rift Herald 18% 50% +32
First Baron 23% 50% +27
First blood 17% 40% +23
First Voidgrubs 27% 50% +23
First dragon 27% 40% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Draven plays

Fewer control wards, more deaths

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.19 against 1.32 · −86%
More deaths a game8.1 against 5.4 · +51%
More time spent dead8.1s against 5.7s a minute · +43%
More solo kills a game1.6 against 1.1 · +42%
More damage to towers3424 against 2415 · +42%

About average: kill participation, minions.