Wincon
Top · 28 games · NA

EliseTop build & runes · NA

On average ahead of the lane opponent at 15 minutes (+860 gold).

Win rate
60.7%
±18.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.1%
Games
28
ranked solo/duo

Elise top wins 60.7% of 28 ranked games in NA. Most players finish Nashor's Tooth first, at about 9:48.

The build at a glance

What most Elise players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Nashor's Tooth 9:48 · 9 of 28 games
Boots Sorcerer's Shoes 11:06 · 64% of games
Item 2 · late game Shadowflame 20:54 · 11 of 22 games
Item 3 · late game Void Staff 25:30 · 4 of 12 games
Runes
Electrocute · Domination + Precision 21% of games · 67% wins All runes →
Start
Doran's Ring + Health Potion 50% of games · 64% wins Other starts →
Spells
Flash + Ignite 86% of games · 71% wins Other spells →
Skill order
Neurotoxin / Venomous BiteQ Volatile Spiderling / Skittering FrenzyW Cocoon / RappelE
Max Neurotoxin / Venomous Bite first 75% of games · 52% wins Skill orders →
When Elise wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 6 games 67% Games that ended at 20–25′: 60% wins over 5 games 60% Games that ended at 25–30′: 60% wins over 15 games 60% 0′5′10′15′20′25′30′35′40′45′
Nashor's Tooth Sorcerer's Shoes Shadowflame Void Staff
Ends before 25′64% wins39% of games · 11
Lasts 25′ or more60% wins54% of games · 15
Lanes

No clear counters yet

Points above or below Elise's own win rate (60.7%). Every opponent, minute by minute →
What wins Elise games

Rift Herald: 93% against 23%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 23% 93% +70
First Baron 31% 100% +69
First tower 25% 88% +63
First Voidgrubs 33% 81% +48
First dragon 45% 71% +25
First blood 64% 59% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Elise plays

More solo kills, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More solo kills a game3.2 against 2.2 · +45%
More control wards a game0.50 against 0.40 · +25%
Fewer assists a game4.6 against 5.3 · −13%
More damage to towers9767 against 8756 · +12%
More time spent dead7.2s against 6.5s a minute · +11%

About average: deaths, gold, kill participation, vision, damage, multikills.