Wincon
Support · 25 games · NA

EvelynnSupport build & runes · NA

Support · 1% of games Jungle · 97%Top · 1%

On average ahead of the lane opponent at 15 minutes (+430 gold).

Win rate
68.0%
±18.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.5%
Games
25
ranked solo/duo

Evelynn support wins 68.0% of 25 ranked games in NA. Most players finish Lich Bane first, at about 15:36.

The build at a glance

What most Evelynn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Sorcerer's Shoes 11:18 · 88% of games
Item 1 Lich Bane 15:20 · 81% · 17 games
Item 2 · late game Rabadon's Deathcap 23:54 · 9 of 16 games
Runes
Electrocute · Domination + Sorcery 28% of games · 86% wins All runes →
Start
Health Potion 56% of games · 50% wins Other starts →
Spells
Flash + Ignite 60% of games · 67% wins Other spells →
Skill order
Hate SpikeQ WhiplashE AllureW
Max Hate Spike first 64% of games · 63% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Evelynn this patch

Every game, with builds →
  • HithaOne-trick · 96%NA · Master · 444 LP Electrocute Lich BaneRabadon's Deathcap Loss vs Nami · 10 Oct
When Evelynn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 70% wins over 10 games 70% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Sorcerer's Shoes Lich Bane Rabadon's Deathcap
Lasts 25′ or more73% wins60% of games · 15
Lanes

No clear counters yet

Points above or below Evelynn's own win rate (68.0%). Every opponent, minute by minute →
What wins Evelynn games

First Baron: 100% against 56%

Win rate when the team took it firstwhen it didn't Gap
First Baron 56% 100% +44
First dragon 44% 81% +37
First Voidgrubs 43% 78% +35
Rift Herald 50% 85% +35
First blood 64% 71% +8
First tower 67% 69% +2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Evelynn plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game1.5 against 0.3 · +492%
More multikills a game0.28 against 0.10 · +180%
More damage a minute720 against 389 · +85%
Fewer control wards a game0.88 against 4.19 · −79%
More share of team damage19% against 11% · +73%