Wincon
Support · 21 games · NA

HeimerdingerSupport build & runes · NA

On average ahead of the lane opponent at 15 minutes (+278 gold).

Win rate
38.1%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.3%
Games
21
ranked solo/duo

Heimerdinger support wins 38.1% of 21 ranked games in NA. Most players finish Liandry's Torment first, at about 13:18.

The build at a glance

What most Heimerdinger players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Liandry's Torment 13:18 · 7 of 21 games
Boots Sorcerer's Shoes 17:30 · 52% of games
Item 2 · late game Rylai's Crystal Scepter 22:48 · 8 of 15 games
Item 3 · late game Morellonomicon 34:30 · 4 of 8 games
Runes
Deathfire Touch · Sorcery + Domination 14% of games · 0% wins All runes →
Start
Health Potion 86% of games · 39% wins Other starts →
Spells
Flash + Ignite 52% of games · 27% wins Other spells →
Skill order
H-28 G Evolution TurretQ Hextech Micro-RocketsW CH-2 Electron Storm GrenadeE
Max H-28 G Evolution Turret first 62% of games · 46% wins Skill orders →
When Heimerdinger wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 17% wins over 6 games 17% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Rylai's Crystal Scepter Morellonomicon
Lasts 25′ or more27% wins52% of games · 11
Lanes

No clear counters yet

Points above or below Heimerdinger's own win rate (38.1%). Every opponent, minute by minute →
What wins Heimerdinger games

First Baron: 71% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 71% +50
Rift Herald 23% 63% +39
First Voidgrubs 25% 56% +31
First blood 17% 47% +30
First tower 33% 44% +11
First dragon 40% 36% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Heimerdinger plays

More solo kills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.5 against 0.2 · +136%
More damage a minute778 against 371 · +110%
More share of team damage20% against 11% · +87%
More minions a minute1.8 against 1.1 · +61%
More deaths a game8.9 against 5.9 · +51%

About average: vision.