Wincon
Jungle · 22 games · NA

Jax

Jungle · 7% of games Top · 89%

On average behind the lane opponent at 15 minutes (−228 gold), and still wins 55%.

Win rate
54.5%
±20.8 · role avg 50.0%
Tier
B
#28 of 64
Pick rate
0.4%
ban 15.0%
Games
22
ranked solo/duo

Jax jungle wins 54.5% of 22 ranked games in NA, rank 28 of 64 jungle champions (tier B). Most players finish Trinity Force first, at about 11:06.

The build at a glance

What most Jax players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:00 · 100% · 19 games
Boots Mercury's Treads 15:00 · 55% of games
Item 2 Sundered Sky 19:41 · 80% · 12 games
Item 3 · late game Zhonya's Hourglass 25:54 · 7 of 14 games
Runes
Lethal Tempo · Precision + Inspiration 59% of games · 62% wins All runes →
Start
Mosstomper Seedling + Health Potion 32% of games · 29% wins Other starts →
Spells
Flash + Smite 100% of games · 55% wins Other spells →
Skill order
EmpowerW Counter StrikeE Leap StrikeQ
Max Empower first 91% of games · 50% wins Skill orders →
When Jax wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Sundered Sky Zhonya's Hourglass
Ends before 25′20% wins23% of games · 5
Lasts 25′ or more50% wins27% of games · 6
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jax games

First Baron: 100% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 100% +77
First tower 30% 75% +45
First dragon 36% 73% +36
First blood 40% 67% +27
Rift Herald 45% 64% +18
First Voidgrubs 50% 57% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jax plays

More damage to towers, more control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers4143 against 2436 · +70%
More control wards a game2.32 against 1.42 · +63%
Fewer multikills a game0.59 against 0.83 · −29%
More vision a minute1.19 against 0.96 · +24%
Less damage a minute625 against 710 · −12%

About average: minions, time spent dead, deaths.