Wincon
Jungle · 21 games · NA

JhinJungle build & runes · NA

Jungle · 0% of games Bot · 98%

On average ahead of the lane opponent at 15 minutes (+44 gold).

Win rate
52.4%
±21.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.5%
Games
21
ranked solo/duo

Jhin jungle wins 52.4% of 21 ranked games in NA. Most players finish Hubris first, at about 10:12.

The build at a glance

What most Jhin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hubris 10:29 · 85% · 17 games
Boots Boots of Swiftness 12:36 · 86% of games
Item 2 · late game The Collector 17:48 · 8 of 20 games
Item 3 · late game Infinity Edge 23:42 · 9 of 15 games
Item 4 · late game Lord Dominik's Regards 28:48 · 5 of 10 games
Runes
Arcane Comet · Sorcery + Precision 29% of games · 50% wins All runes →
Start
Scorchclaw Pup + Health Potion 71% of games · 60% wins Other starts →
Spells
Flash + Smite 100% of games · 52% wins Other spells →
Skill order
Deadly FlourishW Dancing GrenadeQ Captive AudienceE
Max Deadly Flourish first 52% of games · 45% wins Skill orders →
When Jhin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Hubris Boots of Swiftness The Collector Infinity Edge Lord Dominik's Regards
Lasts 25′ or more57% wins67% of games · 14
Enemy junglers

No clear counters yet

Points above or below Jhin's own win rate (52.4%). Every opponent, minute by minute →
What wins Jhin games

First Baron: 82% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 82% +62
First tower 31% 88% +57
First dragon 31% 88% +57
First blood 36% 70% +34
Rift Herald 43% 71% +29
First Voidgrubs 56% 40% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jhin plays

More multikills, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More multikills a game1.48 against 0.84 · +76%
Fewer control wards a game0.62 against 1.28 · −52%
More kill participation59% against 52% · +14%
Less vision a minute0.80 against 0.92 · −13%
More assists a game8.7 against 7.8 · +12%

About average: time spent dead, gold, minions, deaths.