Wincon
Support · 22 games · NA

Kog'MawSupport build & runes · NA

On average ahead of the lane opponent at 15 minutes (+314 gold).

Win rate
36.4%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 0.7%
Games
22
ranked solo/duo

Kog'Maw support wins 36.4% of 22 ranked games in NA. Most players finish Luden's Echo first, at about 14:12.

The build at a glance

What most Kog'Maw players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Luden's Echo 14:12 · 7 of 20 games
Boots Sorcerer's Shoes 17:00 · 59% of games
Item 2 · late game Shadowflame 24:00 · 8 of 17 games
Item 3 · late game Rabadon's Deathcap 31:18 · 3 of 7 games
Runes
Arcane Comet · Sorcery + Precision 32% of games · 57% wins All runes →
Start
Health Potion 91% of games · 35% wins Other starts →
Spells
Flash + Heal 32% of games · 29% wins Other spells →
Skill order
Void OozeE Caustic SpittleQ Bio-Arcane BarrageW
Max Void Ooze first 64% of games · 36% wins Skill orders →
When Kog'Maw wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Shadowflame Rabadon's Deathcap
Lasts 25′ or more33% wins55% of games · 12
Lanes

No clear counters yet

Points above or below Kog'Maw's own win rate (36.4%). Every opponent, minute by minute →
What wins Kog'Maw games

First blood: 71% against 20%

Win rate when the team took it firstwhen it didn't Gap
First blood 20% 71% +51
First Baron 20% 71% +51
Rift Herald 23% 56% +32
First dragon 27% 57% +30
First tower 22% 46% +24
First Voidgrubs 31% 44% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kog'Maw plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.36 against 0.10 · +260%
More solo kills a game0.7 against 0.2 · +204%
More damage a minute874 against 383 · +129%
More share of team damage23% against 11% · +116%
More minions a minute1.9 against 1.1 · +64%