Wincon
Mid · 556 games · NA

Locke

Mid · 81% of games Jungle · 9%Top · 5%Bot · 4%

Strongest when games end at 35–40 minutes (53%). On average ahead of the lane opponent at 15 minutes (+353 gold).

Win rate
47.3%
±4.2 · role avg 50.0%
Tier
D
#61 of 70
Pick rate
9.0%
ban 29.1%
Games
556
ranked solo/duo

Locke mid wins 47.3% of 556 ranked games in NA, rank 61 of 70 mid champions (tier D). Most players finish Lich Bane first, at about 11:18.

The build at a glance

What most Locke players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 11:27 · 93% · 505 games
Boots Sorcerer's Shoes 12:30 · 77% of games
Item 2 Shadowflame 19:09 · 56% · 251 games
Item 3 Zhonya's Hourglass 25:00 · 43% · 71 games
Item 4 Rabadon's Deathcap 29:00 · 100% · 17 games
Item 5 · late game Void Staff 35:06 · 10 of 27 games
Runes
Electrocute · Domination + Precision 15% of games · 43% wins All runes →
Start
Doran's Ring + Health Potion 97% of games · 48% wins Other starts →
Spells
Flash + Ignite 78% of games · 49% wins Other spells →
Skill order
Ritual NailsQ Soul IgnitionW Ashen PursuitE
Max Ritual Nails first 59% of games · 48% wins Skill orders →
When Locke wins

Best when games end at 35–40′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 53% wins over 60 games 53% Games that ended at 20–25′: 43% wins over 114 games 43% Games that ended at 25–30′: 47% wins over 194 games 47% Games that ended at 30–35′: 49% wins over 128 games 49% Games that ended at 35–40′: 53% wins over 43 games 53% Games that ended at 40–45′: 31% wins over 13 games 31% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Shadowflame Zhonya's Hourglass Rabadon's Deathcap Void Staff
Ends before 25′47% wins31% of games · 174
Lasts 25′ or more48% wins68% of games · 378
Lanes

Watch out for Katarina, Galio, Ahri

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Locke games

First Baron: 81% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 81% +55
First tower 28% 68% +40
Rift Herald 36% 61% +25
First dragon 37% 56% +19
First Voidgrubs 39% 56% +16
First blood 42% 52% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Locke plays

More multikills, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.71 against 0.77 · +122%
More solo kills a game2.5 against 1.8 · +34%
Fewer assists a game4.6 against 6.2 · −26%
Fewer control wards a game0.50 against 0.64 · −22%
More kill participation50% against 45% · +12%

About average: damage to towers, damage, share of team damage, vision.