Wincon
Top · 23 games · NA

LuluTop build & runes · NA

Top · 1% of games Support · 99%

On average behind the lane opponent at 15 minutes (−245 gold).

Win rate
34.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 8.5%
Games
23
ranked solo/duo

Lulu top wins 34.8% of 23 ranked games in NA. Most players finish Hextech Rocketbelt first, at about 15:12.

The build at a glance

What most Lulu players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 6:42 · 70% of games
Item 1 · late game Hextech Rocketbelt 15:12 · 8 of 23 games
Item 2 · late game Imperial Mandate 22:30 · 4 of 21 games
Item 3 · late game Echoes of Helia 26:36 · 4 of 13 games
Runes
Electrocute · Domination + Sorcery 35% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 91% of games · 38% wins Other starts →
Spells
Flash + Ignite 87% of games · 40% wins Other spells →
Skill order
GlitterlanceQ Help, Pix!E WhimsyW
Max Glitterlance first 78% of games · 44% wins Skill orders →
When Lulu wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 25% wins over 8 games 25% Games that ended at 30–35′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Hextech Rocketbelt Imperial Mandate Echoes of Helia
Lasts 25′ or more38% wins70% of games · 16
Lanes

No clear counters yet

Points above or below Lulu's own win rate (34.8%). Every opponent, minute by minute →
What wins Lulu games

First tower: 71% against 19%

Win rate when the team took it firstwhen it didn't Gap
First tower 19% 71% +53
Rift Herald 15% 60% +45
First Baron 18% 50% +32
First Voidgrubs 25% 45% +20
First blood 31% 40% +9
First dragon 30% 38% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lulu plays

More control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.78 against 0.40 · +95%
More assists a game9.5 against 5.3 · +78%
Less damage to towers4640 against 8756 · −47%
Fewer multikills a game0.26 against 0.43 · −40%
Fewer minions a minute5.6 against 7.3 · −23%

About average: deaths.