Wincon
Jungle · 21 games · NA

Malphite

Jungle · 5% of games Top · 88%Mid · 7%

On average behind the lane opponent at 15 minutes (−460 gold), and still wins 57%.

Win rate
57.1%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 13.1%
Games
21
ranked solo/duo

Malphite jungle wins 57.1% of 21 ranked games in NA. Most players finish Dusk and Dawn first, at about 10:24.

The build at a glance

What most Malphite players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Dusk and Dawn 10:24 · 9 of 19 games
Boots Plated Steelcaps 12:54 · 38% of games
Item 2 · late game Zeke's Convergence 16:12 · 9 of 18 games
Item 3 · late game Thornmail 22:42 · 4 of 15 games
Runes
Press the Attack · Precision + Inspiration 24% of games · 60% wins All runes →
Start
Scorchclaw Pup + Health Potion 38% of games · 50% wins Other starts →
Spells
Flash + Smite 100% of games · 57% wins Other spells →
Skill order
ThunderclapW Ground SlamE Seismic ShardQ
Max Thunderclap first 57% of games · 67% wins Skill orders →
When Malphite wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 86% wins over 7 games 86% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Plated Steelcaps Zeke's Convergence Thornmail
Lasts 25′ or more83% wins57% of games · 12
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Malphite games

First Baron: 100% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 100% +64
First dragon 38% 88% +49
First tower 47% 83% +37
First Voidgrubs 45% 70% +25
First blood 56% 60% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Malphite plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.76 against 1.42 · −46%
Fewer solo kills a game0.6 against 1.1 · −44%
More assists a game10.9 against 7.6 · +42%
Fewer multikills a game0.57 against 0.83 · −31%
Less damage to towers1786 against 2436 · −27%

About average: kill participation.