Wincon
Support · 73 games · NA

Maokai

Support · 56% of games Jungle · 30%

On average behind the lane opponent at 15 minutes (−105 gold), and still wins 53%.

Win rate
53.4%
±11.4 · role avg 50.0%
Tier
B
#16 of 50
Pick rate
1.2%
ban 0.0%
Games
73
ranked solo/duo

Maokai support wins 53.4% of 73 ranked games in NA, rank 16 of 50 support champions (tier B). Most players finish Locket of the Iron Solari first, at about 13:54.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 9:06 · 73% of games
Item 1 Locket of the Iron Solari 13:42 · 68% · 41 games
Item 2 Bandlepipes 21:36 · 77% · 20 games
Item 3 · late game Knight's Vow 28:06 · 3 of 17 games
Runes
Aftershock · Resolve + Inspiration 30% of games · 64% wins All runes →
Start
Health Potion 100% of games · 53% wins Other starts →
Spells
Flash + Ignite 53% of games · 49% wins Other spells →
Skill order
Bramble SmashQ Twisted AdvanceW Sapling TossE
Max Bramble Smash first 85% of games · 52% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 12 games 50% Games that ended at 20–25′: 29% wins over 14 games 29% Games that ended at 25–30′: 70% wins over 23 games 70% Games that ended at 30–35′: 56% wins over 16 games 56% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Locket of the Iron Solari Bandlepipes Knight's Vow
Ends before 25′38% wins36% of games · 26
Lasts 25′ or more62% wins62% of games · 45
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 83% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 83% +57
First tower 35% 76% +41
First dragon 38% 67% +28
Rift Herald 42% 70% +28
First Voidgrubs 44% 66% +22
First blood 53% 54% +1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

Fewer solo kills, less damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer solo kills a game0.1 against 0.2 · −45%
Less damage to towers821 against 1372 · −40%
Fewer multikills a game0.07 against 0.10 · −30%

About average: assists, control wards, gold, damage, vision, time spent dead, deaths.