NautilusMid build & runes · NA
On average behind the lane opponent at 15 minutes (−361 gold).
- Win rate
- 37.5%
- ±19.4 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 11.0%
- Games
- 24
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Nautilus mid wins 37.5% of 24 ranked games in NA. Most players finish Rod of Ages first, at about 10:54.
What most Nautilus players run
Rod of Ages 10:54 · 7 of 24 games
Mercury's Treads 13:42 · 50% of games
Winter's Approach 17:36 · 4 of 19 games
Zhonya's Hourglass 28:48 · 3 of 13 games 1 one-trick plays Nautilus this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Nautilus's own win rate (37.5%). Every opponent, minute by minute →First tower: 57% against 10%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, more assists
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
About average: vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Nautilus's games
Dies about as often as most mid laners, and more of it is ganks
Before 14 minutes Nautilus dies 2.1 times a game (average 2.2). 72% of those deaths involve the enemy jungler, against 48% for the average mid laner. 18% are fair 1-v-1s.
Ganks and collapses both hit your half of mid

Ganks: 44% in your half of mid. Collapses: 60% in your half of mid. 1-v-1s: 67% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Nautilus
Ganks come at 3:00 and 6:00–9:00, then every minute
Ward the river before 3:00 and 6:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Nautilus; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 54 kills and 50 deaths.
From 14 to 25 minutes: 42 kills and 46 deaths.
Not enough games yet
After 25 minutes: 11 kills and 31 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Nautilus mid game. Highlighted: where the group differs from everyone.
| One-tricks2 games | All Master+24 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max E firstRiptide · 100% | Max E firstRiptide · 67% |
| Win rate | 50.0%±69.3 · 2 games | 37.5%±19.4 · 24 games |
Every pro and one-trick game
vs
NAMonzyMaster · 294 LP
One-trick97% on Nautilus










6 / 4 / 155.25 KDA
Win · 31:5110 Oct
vs
NAMonzyMaster · 294 LP
One-trick97% on Nautilus










2 / 7 / 40.86 KDA
Loss · 19:587 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| MonzyOne-trick · 97%NA | 1–1 50% win | Master · 294 LP | 10 Oct |