Wincon
Mid · 30 games · NA

SejuaniMid build & runes · NA

Mid · 6% of games Jungle · 69%Top · 23%

On average behind the lane opponent at 15 minutes (−172 gold), and still wins 57%.

Win rate
56.7%
±17.7 · role avg 50.0%
Tier
B
#27 of 83
Pick rate
0.1%
ban 0.1%
Games
30
ranked solo/duo

Sejuani mid wins 56.7% of 30 ranked games in NA, rank 27 of 83 mid champions (tier B). Most players finish Dusk and Dawn first, at about 11:48.

The build at a glance

What most Sejuani players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 12:13 · 100% · 27 games
Boots Ionian Boots of Lucidity 13:36 · 43% of games
Item 2 · late game Zeke's Convergence 18:06 · 9 of 23 games
Runes
Stormraider's Surge · Sorcery + Inspiration 40% of games · 50% wins All runes →
Start
Doran's Shield + Health Potion 63% of games · 53% wins Other starts →
Spells
Teleport + Ignite 70% of games · 62% wins Other spells →
Skill order
Winter's WrathW Arctic AssaultQ PermafrostE
Max Winter's Wrath first 100% of games · 57% wins Skill orders →
When Sejuani wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 20–25′: 63% wins over 8 games 63% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Ionian Boots of Lucidity Zeke's Convergence
Ends before 25′62% wins43% of games · 13
Lasts 25′ or more50% wins47% of games · 14
Lanes

No clear counters yet

Points above or below Sejuani's own win rate (56.7%). Every opponent, minute by minute →
What wins Sejuani games

First tower: 88% against 15%

Win rate when the team took it firstwhen it didn't Gap
First tower 15% 88% +73
Rift Herald 27% 87% +60
First Baron 40% 90% +50
First dragon 33% 72% +39
First blood 47% 69% +22
First Voidgrubs 50% 70% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sejuani plays

Fewer multikills, more assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.17 against 0.75 · −77%
More assists a game7.7 against 6.3 · +23%
Fewer solo kills a game1.5 against 1.9 · −19%
Fewer deaths a game4.7 against 5.7 · −18%
Less damage a minute703 against 844 · −17%

About average: gold, vision, minions.