SingedJungle build & runes · NA
On average behind the lane opponent at 15 minutes (−547 gold), and still wins 57%.
- Win rate
- 56.5%
- ±20.3 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.1%
- ban 1.0%
- Games
- 23
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Singed jungle wins 56.5% of 23 ranked games in NA. Most players finish Liandry's Torment first, at about 11:12.
What most Singed players run
Liandry's Torment 11:10 · 68% · 15 games
Boots of Swiftness 13:00 · 65% of games
Rylai's Crystal Scepter 19:12 · 8 of 22 games
Dead Man's Plate 24:36 · 4 of 17 games
Bloodletter's Curse 33:54 · 3 of 9 games 1 one-trick plays Singed this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Singed's own win rate (56.5%). Every opponent, minute by minute →Rift Herald: 86% against 44%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: minions, time spent dead.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard matchup yet
No clearly easy matchup yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Singed's games
Dies more than most junglers
Before 14 minutes Singed dies 2.3 times a game (average 1.9). 64% of those deaths involve the enemy jungler, against 71% for the average jungler. 19% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in the top-side river

Enemy jungler: 21% in the bot-side river. Collapses: 33% in the top-side river. 1-v-1s: 30% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Singed
Enemy jungler fights peak at 3:00, 5:00 and 8:00, then every minute
Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 40 kills and 53 deaths.
Not enough games yet
From 14 to 25 minutes: 46 kills and 46 deaths.
After 25 minutes: 12 kills and 34 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Singed jungle game. Highlighted: where the group differs from everyone.
| One-tricks1 game | All Master+23 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstPoison Trail · 100% | Max Q firstPoison Trail · 100% |
| Win rate | 0.0%±0.0 · 1 games | 56.5%±20.3 · 23 games |
Every pro and one-trick game
-
Diamond DogOne-trick · 74%NA · Master · 40 LP


4 / 8 / 7 Loss vs Lee Sin · 26:54 9 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| Diamond DogOne-trick · 74%NA | 0–1 0% win | | Master · 40 LP | 9 Oct |