Wincon
Jungle · 23 games · NA

SingedJungle build & runes · NA

Jungle · 2% of games Top · 87%Mid · 10%Support · 1%

On average behind the lane opponent at 15 minutes (−547 gold), and still wins 57%.

Win rate
56.5%
±20.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.0%
Games
23
ranked solo/duo

Singed jungle wins 56.5% of 23 ranked games in NA. Most players finish Liandry's Torment first, at about 11:12.

The build at a glance

What most Singed players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 11:10 · 68% · 15 games
Boots Boots of Swiftness 13:00 · 65% of games
Item 2 · late game Rylai's Crystal Scepter 19:12 · 8 of 22 games
Item 3 · late game Dead Man's Plate 24:36 · 4 of 17 games
Item 4 · late game Bloodletter's Curse 33:54 · 3 of 9 games
Runes
Conqueror · Precision + Sorcery 13% of games · 67% wins All runes →
Start
Gustwalker Hatchling 39% of games · 44% wins Other starts →
Spells
Ghost + Smite 61% of games · 64% wins Other spells →
Skill order
Poison TrailQ FlingE Mega AdhesiveW
Max Poison Trail first 100% of games · 57% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Singed this patch

Every game, with builds →
  • Diamond DogOne-trick · 74%NA · Master · 40 LP Deathfire Touch Liandry's TormentRylai's Crystal ScepterFrozen Heart Loss vs Lee Sin · 9 Oct
When Singed wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Boots of Swiftness Rylai's Crystal Scepter Dead Man's Plate Bloodletter's Curse
Lasts 25′ or more44% wins70% of games · 16
Enemy junglers

No clear counters yet

Points above or below Singed's own win rate (56.5%). Every opponent, minute by minute →
What wins Singed games

Rift Herald: 86% against 44%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 44% 86% +42
First tower 40% 69% +29
First dragon 47% 75% +28
First Baron 46% 70% +24
First Voidgrubs 50% 62% +12
First blood 53% 63% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Singed plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.17 against 0.84 · −80%
Fewer solo kills a game0.4 against 1.2 · −67%
Fewer control wards a game0.57 against 1.28 · −55%
Less damage to towers1276 against 2392 · −47%
More assists a game10.8 against 7.8 · +39%

About average: minions, time spent dead.