Wincon
Top · 62 games · NA

Trundle

Top · 54% of games Jungle · 41%

On average behind the lane opponent at 15 minutes (−63 gold).

Win rate
43.5%
±12.3 · role avg 50.0%
Tier
D
#68 of 77
Pick rate
1.0%
ban 0.4%
Games
62
ranked solo/duo

Trundle top wins 43.5% of 62 ranked games in NA, rank 68 of 77 top champions (tier D). Most players finish Ravenous Hydra first, at about 11:54.

The build at a glance

What most Trundle players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 12:13 · 84% · 49 games
Boots Plated Steelcaps 13:12 · 44% of games
Item 2 Trinity Force 19:31 · 47% · 17 games
Item 3 · late game Hullbreaker 24:12 · 10 of 35 games
Item 4 · late game Death's Dance 28:36 · 3 of 8 games
Runes
Lethal Tempo · Precision + Resolve 27% of games · 47% wins All runes →
Start
Doran's Bow + Health Potion 42% of games · 50% wins Other starts →
Spells
Flash + Ignite 55% of games · 47% wins Other spells →
Skill order
ChompQ Frozen DomainW Pillar of IceE
Max Chomp first 74% of games · 35% wins Skill orders →
When Trundle wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 63% wins over 8 games 63% Games that ended at 20–25′: 60% wins over 10 games 60% Games that ended at 25–30′: 44% wins over 25 games 44% Games that ended at 30–35′: 23% wins over 13 games 23% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Plated Steelcaps Trinity Force Hullbreaker Death's Dance
Ends before 25′61% wins29% of games · 18
Lasts 25′ or more37% wins69% of games · 43
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Trundle games

First tower: 62% against 13%

Win rate when the team took it firstwhen it didn't Gap
First tower 13% 62% +48
First Baron 25% 69% +44
First dragon 23% 65% +42
First blood 30% 51% +21
Rift Herald 36% 57% +21
First Voidgrubs 35% 54% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Trundle plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More damage to towers15719 against 8625 · +82%
Fewer multikills a game0.26 against 0.42 · −38%
Fewer control wards a game0.34 against 0.45 · −24%
More time spent dead8.0s against 6.4s a minute · +24%
Fewer assists a game4.1 against 5.3 · −23%

About average: vision.