Wincon
Support · 151 games · NA

Xerath

Support · 24% of games Bot · 25%Mid · 51%

Strongest when games end at 25–30 minutes (52%). On average ahead of the lane opponent at 15 minutes (+389 gold).

Win rate
45.7%
±7.9 · role avg 50.0%
Tier
D
#50 of 56
Pick rate
1.5%
ban 1.8%
Games
151
ranked solo/duo

Xerath support wins 45.7% of 151 ranked games in NA, rank 50 of 56 support champions (tier D). Most players finish Luden's Echo first, at about 13:00.

The build at a glance

What most Xerath players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 13:04 · 89% · 132 games
Boots Sorcerer's Shoes 15:54 · 86% of games
Item 2 Shadowflame 23:42 · 49% · 47 games
Item 3 · late game Rabadon's Deathcap 32:48 · 9 of 32 games
Runes
First Strike · Inspiration + Sorcery 19% of games · 31% wins All runes →
Start
Health Potion 89% of games · 43% wins Other starts →
Spells
Flash + Heal 77% of games · 40% wins Other spells →
Skill order
ArcanopulseQ Eye of DestructionW Shocking OrbE
Max Arcanopulse first 97% of games · 45% wins Skill orders →
When Xerath wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 63% wins over 16 games 63% Games that ended at 20–25′: 32% wins over 25 games 32% Games that ended at 25–30′: 52% wins over 50 games 52% Games that ended at 30–35′: 44% wins over 36 games 44% Games that ended at 35–40′: 24% wins over 17 games 24% Games that ended at 40–45′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Shadowflame Rabadon's Deathcap
Ends before 25′44% wins27% of games · 41
Lasts 25′ or more46% wins73% of games · 110
Lanes

Good into Nami

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Xerath games

First tower: 65% against 21%

Win rate when the team took it firstwhen it didn't Gap
First tower 21% 65% +43
First Baron 31% 70% +39
First dragon 33% 56% +23
Rift Herald 38% 56% +18
First blood 38% 54% +16
First Voidgrubs 44% 48% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Xerath plays

More damage, more share of team damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage a minute737 against 367 · +101%
More share of team damage20% against 11% · +90%
More solo kills a game0.4 against 0.2 · +81%
More minions a minute1.9 against 1.1 · +70%
More multikills a game0.15 against 0.10 · +50%

About average: time spent dead.