Wincon
Top · 296 games · NA

Yasuo

Top · 22% of games Mid · 58%Bot · 20%

Strongest when games end at 20–25 minutes (60%). On average ahead of the lane opponent at 15 minutes (+154 gold).

Win rate
49.3%
±5.7 · role avg 50.0%
Tier
C
#50 of 85
Pick rate
3.0%
ban 42.0%
Games
296
ranked solo/duo

Yasuo top wins 49.3% of 296 ranked games in NA, rank 50 of 85 top champions (tier C). Most players finish Immortal Shieldbow first, at about 13:36.

The build at a glance

What most Yasuo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 5:54 · 93% of games
Item 1 Immortal Shieldbow 13:35 · 45% · 129 games
Item 2 Infinity Edge 20:36 · 77% · 81 games
Item 3 Death's Dance 25:54 · 69% · 31 games
Item 4 · late game Guardian Angel 33:30 · 6 of 50 games
Runes
Lethal Tempo · Precision + Resolve 16% of games · 40% wins All runes →
Start
Doran's Bow + Health Potion 91% of games · 50% wins Other starts →
Spells
Exhaust + Flash 69% of games · 51% wins Other spells →
Skill order
Steel TempestQ Sweeping BladeE Wind WallW
Max Steel Tempest first 100% of games · 49% wins Skill orders →
When Yasuo wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 48% wins over 27 games 48% Games that ended at 20–25′: 60% wins over 63 games 60% Games that ended at 25–30′: 45% wins over 101 games 45% Games that ended at 30–35′: 46% wins over 67 games 46% Games that ended at 35–40′: 56% wins over 32 games 56% Games that ended at 40–45′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Immortal Shieldbow Infinity Edge Death's Dance Guardian Angel
Ends before 25′57% wins30% of games · 90
Lasts 25′ or more46% wins69% of games · 205
Lanes

Watch out for Yone, Malphite, Garen

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Yasuo games

First Baron: 80% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 80% +53
Rift Herald 32% 70% +38
First tower 32% 65% +33
First dragon 41% 57% +16
First Voidgrubs 44% 54% +10
First blood 45% 54% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Yasuo plays

More deaths, more time spent dead

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More deaths a game7.0 against 5.8 · +22%
More time spent dead7.8s against 6.4s a minute · +21%
More minions a minute8.2 against 7.4 · +12%
Fewer assists a game4.8 against 5.3 · −10%

About average: share of team damage, multikills, damage, gold, control wards, damage to towers, vision, solo kills.