Wincon
Support · 1,792 games

Rell

Support · 100% of games

Strongest when games end at 20–25 minutes (54%). On average behind the lane opponent at 15 minutes (−66 gold), and still wins 53%.

Win rate
52.8%
±2.3 · role avg 50.0%
Tier
S
#4 of 54
Pick rate
9.4%
ban 2.2%
Games
1,792
ranked solo/duo

Rell support wins 52.8% of 1,792 ranked games, rank 4 of 54 support champions (tier S). Most players finish Zeke's Convergence first, at about 13:06.

The build at a glance

What most Rell players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 9:12 · 43% of games
Item 1 Zeke's Convergence 13:12 · 55% · 962 games
Item 2 Knight's Vow 21:37 · 44% · 324 games
Item 3 Locket of the Iron Solari 27:45 · 55% · 63 games
Item 4 · late game Protoplasm Harness 33:00 · 12 of 38 games
Runes
Aftershock · Resolve + Inspiration 29% of games · 54% wins All runes →
Start
Health Potion 97% of games · 53% wins Other starts →
Spells
Flash + Heal 64% of games · 55% wins Other spells →
Skill order
Ferromancy: Crash DownW Full TiltE Shattering StrikeQ
Max Ferromancy: Crash Down first 79% of games · 53% wins Skill orders →
When Rell wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 5–10′: 71% wins over 7 games 71% Games that ended at 15–20′: 54% wins over 250 games 54% Games that ended at 20–25′: 54% wins over 451 games 54% Games that ended at 25–30′: 53% wins over 603 games 53% Games that ended at 30–35′: 52% wins over 341 games 52% Games that ended at 35–40′: 48% wins over 115 games 48% Games that ended at 40–45′: 39% wins over 18 games 39% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Zeke's Convergence Knight's Vow Locket of the Iron Solari Protoplasm Harness
Ends before 25′54% wins40% of games · 708
Lasts 25′ or more52% wins60% of games · 1077
Lanes

Watch out for Brand, Zilean, Zoe

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rell games

First Baron: 82% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 82% +49
First tower 34% 74% +39
Rift Herald 41% 69% +28
First dragon 39% 66% +26
First blood 46% 59% +13
First Voidgrubs 47% 59% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rell plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.09 · −44%
Fewer solo kills a game0.1 against 0.2 · −43%
More control wards a game7.27 against 5.74 · +27%
More assists a game16.7 against 14.0 · +19%
Less damage a minute297 against 361 · −18%

About average: time spent dead, deaths, gold.