Wincon
Jungle · 224 games

Sejuani

Jungle · 72% of games Top · 23%

Strongest when games end at 30–35 minutes (56%). On average behind the lane opponent at 15 minutes (−564 gold), and still wins 51%.

Win rate
51.3%
±6.5 · role avg 50.0%
Tier
B
#24 of 69
Pick rate
1.2%
ban 0.0%
Games
224
ranked solo/duo

Sejuani jungle wins 51.3% of 224 ranked games, rank 24 of 69 jungle champions (tier B). Most players finish Heartsteel first, at about 10:48.

The build at a glance

What most Sejuani players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 10:54 · 72% · 158 games
Boots Plated Steelcaps 13:30 · 57% of games
Item 2 Unending Despair 19:37 · 51% · 65 games
Item 3 Kaenic Rookern 26:18 · 32% · 10 games
Item 4 · late game Thornmail 28:42 · 8 of 48 games
Runes
Aftershock · Resolve + Precision 38% of games · 52% wins All runes →
Start
Mosstomper Seedling + Health Potion 29% of games · 55% wins Other starts →
Spells
Flash + Smite 100% of games · 51% wins Other spells →
Skill order
Winter's WrathW Arctic AssaultQ PermafrostE
Max Winter's Wrath first 89% of games · 52% wins Skill orders →
When Sejuani wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 24 games 67% Games that ended at 20–25′: 41% wins over 49 games 41% Games that ended at 25–30′: 52% wins over 69 games 52% Games that ended at 30–35′: 56% wins over 59 games 56% Games that ended at 35–40′: 53% wins over 15 games 53% Games that ended at 40–45′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Plated Steelcaps Unending Despair Kaenic Rookern Thornmail
Ends before 25′49% wins33% of games · 73
Lasts 25′ or more53% wins67% of games · 149
Enemy junglers

Watch out for Kha'Zix, Sylas

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sejuani games

First Baron: 83% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 83% +53
First tower 33% 71% +39
Rift Herald 39% 67% +28
First dragon 37% 65% +28
First blood 44% 59% +15
First Voidgrubs 48% 55% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sejuani plays

Fewer multikills, more assists

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.32 against 0.81 · −60%
More assists a game11.7 against 7.6 · +54%
Fewer solo kills a game0.5 against 1.1 · −50%
Less damage to towers1402 against 2338 · −40%
More control wards a game2.47 against 2.01 · +23%

About average: vision, kill participation.