Wincon
Mid · 27 games

Teemo

On average behind the lane opponent at 15 minutes (−41 gold), and still wins 70%.

Win rate
70.4%
±17.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.2%
Games
27
ranked solo/duo

Teemo mid wins 70.4% of 27 ranked games. Most players finish Statikk Shiv first, at about 11:18.

The build at a glance

What most Teemo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 11:12 · 82% · 18 games
Boots Boots of Swiftness 11:12 · 33% of games
Item 2 · late game Liandry's Torment 19:18 · 11 of 23 games
Item 3 · late game Malignance 24:24 · 5 of 17 games
Runes
Press the Attack · Precision + Resolve 22% of games · 83% wins All runes →
Start
Doran's Ring + Health Potion 89% of games · 71% wins Other starts →
Spells
Flash + Ignite 89% of games · 71% wins Other spells →
Skill order
Toxic ShotE Move QuickW Blinding DartQ
Max Toxic Shot first 52% of games · 64% wins Skill orders →
When Teemo wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 67% wins over 9 games 67% Games that ended at 25–30′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Boots of Swiftness Liandry's Torment Malignance
Ends before 25′67% wins33% of games · 9
Lasts 25′ or more63% wins30% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Teemo games

First tower: 94% against 36%

Win rate when the team took it firstwhen it didn't Gap
First tower 36% 94% +57
First Baron 47% 100% +53
Rift Herald 50% 87% +37
First dragon 54% 86% +32
First blood 57% 85% +27
First Voidgrubs 57% 85% +27

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Teemo plays

Fewer multikills, more control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.44 against 0.74 · −41%
More control wards a game1.37 against 1.01 · +36%
More damage to towers8318 against 6819 · +22%
More damage a minute949 against 839 · +13%
More assists a game6.9 against 6.2 · +12%

About average: time spent dead, gold, deaths.