Wincon
Bot · 100 games

Brand

Strongest when games end at 25–30 minutes (61%). On average behind the lane opponent at 15 minutes (−510 gold).

Win rate
49.0%
±9.8 · role avg 50.0%
Tier
C
#33 of 52
Pick rate
0.5%
ban 0.3%
Games
100
ranked solo/duo

Brand bot wins 49.0% of 100 ranked games, rank 33 of 52 bot champions (tier C). Most players finish Blackfire Torch first, at about 10:30.

The build at a glance

What most Brand players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 10:53 · 52% · 51 games
Boots Sorcerer's Shoes 13:54 · 84% of games
Item 2 Rylai's Crystal Scepter 16:51 · 63% · 29 games
Item 3 Liandry's Torment 22:36 · 100% · 16 games
Item 4 · late game Zhonya's Hourglass 28:30 · 8 of 26 games
Runes
Deathfire Touch · Sorcery + Precision 34% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 94% of games · 51% wins Other starts →
Spells
Flash + Teleport 27% of games · 41% wins Other spells →
Skill order
Pillar of FlameW ConflagrationE SearQ
Max Pillar of Flame first 65% of games · 48% wins Skill orders →
When Brand wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 5 games 20% Games that ended at 20–25′: 42% wins over 24 games 42% Games that ended at 25–30′: 61% wins over 33 games 61% Games that ended at 30–35′: 47% wins over 19 games 47% Games that ended at 35–40′: 57% wins over 14 games 57% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Rylai's Crystal Scepter Liandry's Torment Zhonya's Hourglass
Ends before 25′38% wins29% of games · 29
Lasts 25′ or more56% wins66% of games · 66
Lanes

Good into Jinx

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Brand games

First Baron: 81% against 19%

Win rate when the team took it firstwhen it didn't Gap
First Baron 19% 81% +62
Rift Herald 35% 74% +39
First dragon 33% 69% +36
First blood 33% 65% +32
First tower 38% 62% +24
First Voidgrubs 44% 56% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Brand plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.

Fewer multikills a game0.53 against 1.06 · −50%
Less damage to towers4445 against 7525 · −41%
More assists a game8.4 against 6.8 · +23%
Less gold a minute422 against 500 · −16%
Fewer minions a minute7.0 against 8.1 · −14%

About average: kill participation, deaths, time spent dead, share of team damage, control wards, damage.