Wincon
Bot · 23 games

DianaBot build & runes

On average ahead of the lane opponent at 15 minutes (+144 gold).

Win rate
56.5%
±20.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.8%
Games
23
ranked solo/duo

Diana bot wins 56.5% of 23 ranked games. Most players finish Lich Bane first, at about 11:54.

The build at a glance

What most Diana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 12:22 · 61% · 11 games
Boots Sorcerer's Shoes 13:36 · 74% of games
Item 2 · late game Shadowflame 18:06 · 9 of 19 games
Item 3 · late game Zhonya's Hourglass 23:42 · 5 of 10 games
Runes
Stormraider's Surge · Sorcery + Resolve 43% of games · 40% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 57% wins Other starts →
Spells
Flash + Ignite 43% of games · 60% wins Other spells →
Skill order
Crescent StrikeQ Pale CascadeW Lunar RushE
Max Crescent Strike first 100% of games · 57% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Diana this patch

Every game, with builds →
When Diana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 40% wins over 5 games 40% Games that ended at 25–30′: 50% wins over 8 games 50% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Shadowflame Zhonya's Hourglass
Ends before 25′40% wins22% of games · 5
Lasts 25′ or more57% wins61% of games · 14
Lanes

No clear counters yet

Points above or below Diana's own win rate (56.5%). Every opponent, minute by minute →
What wins Diana games

First dragon: 82% against 33%

Win rate when the team took it firstwhen it didn't Gap
First dragon 33% 82% +48
First Voidgrubs 43% 78% +35
First tower 47% 75% +28
Rift Herald 47% 75% +28
First Baron 46% 70% +24
First blood 55% 58% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Diana plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.

Fewer control wards a game0.22 against 0.57 · −61%
Fewer multikills a game0.74 against 1.13 · −35%
More solo kills a game0.9 against 0.7 · +23%

About average: time spent dead, gold, share of team damage, assists.