Wincon
Mid · 417 games

Diana

Mid · 42% of games Jungle · 54%Top · 3%

Strongest when games end at 15–20 minutes (53%). On average ahead of the lane opponent at 15 minutes (+193 gold).

Win rate
46.5%
±4.8 · role avg 50.0%
Tier
D
#73 of 81
Pick rate
2.2%
ban 1.0%
Games
417
ranked solo/duo

Diana mid wins 46.5% of 417 ranked games, rank 73 of 81 mid champions (tier D). Most players finish Stormsurge first, at about 11:06.

The build at a glance

What most Diana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stormsurge 11:15 · 43% · 174 games
Boots Sorcerer's Shoes 11:54 · 76% of games
Item 2 Shadowflame 18:55 · 64% · 90 games
Item 3 Zhonya's Hourglass 24:42 · 69% · 29 games
Item 4 · late game Rabadon's Deathcap 29:36 · 13 of 50 games
Runes
Stormraider's Surge · Sorcery + Resolve 12% of games · 56% wins All runes →
Start
Doran's Ring + Health Potion 99% of games · 47% wins Other starts →
Spells
Flash + Ignite 71% of games · 46% wins Other spells →
Skill order
Crescent StrikeQ Pale CascadeW Lunar RushE
Max Crescent Strike first 98% of games · 46% wins Skill orders →
When Diana wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 10–15′: 80% wins over 5 games 80% Games that ended at 15–20′: 53% wins over 78 games 53% Games that ended at 20–25′: 47% wins over 129 games 47% Games that ended at 25–30′: 45% wins over 110 games 45% Games that ended at 30–35′: 37% wins over 70 games 37% Games that ended at 35–40′: 33% wins over 15 games 33% Games that ended at 40–45′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Stormsurge Sorcerer's Shoes Shadowflame Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′50% wins51% of games · 212
Lasts 25′ or more42% wins48% of games · 200
Lanes

Watch out for Yone, Yasuo, Ahri

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Diana games

First Baron: 83% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 83% +52
First tower 23% 66% +43
Rift Herald 33% 68% +35
First dragon 34% 58% +24
First blood 35% 56% +21
First Voidgrubs 44% 50% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Diana plays

More damage to towers, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers8859 against 6819 · +30%
More solo kills a game2.3 against 1.8 · +27%
Fewer assists a game5.1 against 6.2 · −17%
Fewer multikills a game0.63 against 0.74 · −15%

About average: vision, kill participation, gold, minions, damage, control wards.